PS4/PS5 PlayStation VR/VR2

Also ich weiß nicht, viele werden doch Platzprobleme im Wohnzimmer bekommen mit PSVR :nix:

WDY87bF.jpg



:v:
 
Die 200 enthalten aber einen Sensor welcher 80€ kostet. Der Kostet bei der PS4 ja auch 50-60€.

Für Roomscale benötigt man aber einen weiteren Sensor der nochmals 79€ kostet.

Reviews kommen rein.

Rigs: 8/10

Guerrilla Cambridge has crafted a superb first-person shooter exclusively for PlayStation VR that utilizes the unique aspects of virtual reality to deliver an exciting gameplay experience you won’t find anywhere else. If Battlezone was too slow and cooperative for your tastes, then this is the launch day game for you. Rigs is a must-play for competitive shooter fans splurging on Sony’s VR headset this holiday season.

http://uploadvr.com/rigs-review-psvr/

Rigs: 8.5/10

RIGS: Mechanized Combat League joins Until Dawn: Rush of Blood as one of the very few virtual reality games I’ve truly come to enjoy. The head-track aiming system works great, the combat is engrossing, and it’s a remarkably comfortable experience even after extended periods of time with the PSVR clamped on.

Guerrilla most definitely gave Sony what it needed – a deserving mech battling game for its virtual reality foray, as well as a damn fine multiplayer frolic to boot.

http://www.thejimquisition.com/rigs-mechanized-combat-league-review/
 
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Gamespot gibt Rez Infinite eine 9/10

Kampagne ist ja leider sehr kurz.
 
Wow! Die RIGS Reviews lesen sich ja ausgezeichnet. Da hätte ich nicht mit gerechnet. Auf die Demo bin ich sehr gespannt!
Scheint insgesamt ein sehr ordentliches Lineup zu sein.
 
Mal eine kurze Frage, wurde der Store schon aktualisiert oder ist das erst am Abend der Fall?

Zb. die Video Apps, wann sollen die kommen? Spiele fehlen leider auch noch ein par (IM CH Store zumindest)
 
Hab mal ein paar Reviews gesammelt.

http://uk.ign.com/articles/2016/10/12/rez-infinite-review

IGN gibt Rez eine 8,2/10

Von Driveclub ist einem Tester schlecht geworden, andere hatten überhaupt keine Probleme.

Aber Rigs und Rez scheinen wirklich die Must Have Titel zu sein.

Here They Lie

8/10 http://www.gamereactor.eu/reviews/471823/Here+They+Lie/

8/10 http://www.gameinformer.com/games/h...10/12/game-informer-review-here-they-lie.aspx

6/10 https://www.destructoid.com/review-here-they-lie-392203.phtml

1/10 http://www.thejimquisition.com/they-they-lie-review/

Rigs

8,5/10 https://www.destructoid.com/review-rigs-mechanized-combat-league-391594.phtml

Eurogamer zu:

Rez

Here's a game that, it now seems so wonderfully clear, has always been aching for the VR revolution to arrive - immerse yourself in its ink-black soundscapes and there's a sense of Mizuguchi's original vision being set free. Take to Area X - an all-new area that takes Rez off its rails - and that feeling is made explicit as you float free through the abstract universe. VR's first masterpiece? Quite possibly

Super Stardust Ultra VR

Even without the new VR mode, Super Stardust looks great in virtual reality, this pocket universe of spaceships, spacerocks, and alien invaders rendered wonderfully grabbable floating in three dimensions. You can play the entire traditional version of the game with the headset on, and then there's that special extra: a sort of wave-based arena thing in which you scud around in a craft in the first-person, blasting everything that comes your way.

Und noch viele Impressionen zu anderen Spielen: http://www.eurogamer.net/articles/2...what-doesnt-in-playstation-vrs-launch-line-up
 
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Bin so unentschlossen....

Zu Rigs von Eurogamer:

A stylish and nippy mech-based arena blaster, people have spent a lot of money on RIGS. Sadly, based on an hour or so with it this morning, it's going to make a lot of other people very sick. Nausea's a problem with a lot of VR games, but RIGS was always going to be prone to it, I suspect, because it requires such fast turns and sudden movements. It heads right to the inmost cave of things that make you want to puke in VR.

It's a shame, too, because there's something quite special here, by the looks of it, from the sleek mechs on offer to the curving arenas filled with neat hiding spaces. RIGS promises pacy action wrapped up in nice design work. Maybe, over time, you'll be able to get your stomach to play along.

Brechalarm ist immer gut. :v:
 
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