Nintendo Rev.

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Becks schrieb:
Für meinen Geschmack agiert Nintendo aber immernocht zu vorsichtig. Die sollten mal richtig auf die Kacke hauen und ihr ganzes Potential ausspielen (Online Pokemon, gutes Mario und Zelda zum Launch etc.) und nochmehr in Werbug investieren.

Aber wieso sollten sie? Bis jetzt läufts ja gut und so sind sich auf der sicheren Seite...

Das Problem liegt wohl auch daran, daß die Aktien mehrheitlich von Nintendoleuten gehalten werden. Wer riskiert hier schon das eigene Geld :)

Mit 6 Milliarden könnten sie einen Verdrängungswettkampf mit Monsterhardware finanzieren. Tun sie aber zum Glück nicht...
 
hatte square schon ein statement zu ihren titeln abgegeben? Da sie doch so "begeistert" sind. Will auch square games 4 free zoggn !!
 
manyak schrieb:
ich sags mal ganz pauschal..

ich will mit dem nrev wirklich ein neues spielerlebnis! genau wie mit dem ds!
eine ganz neue art und weise.. aber nicht diese abgehobenen simulator dinge da.. ich weiß auch nichtw ie es aussehen könnte..

vll findet N einen weg, spieler und spiel verschmelzen zu lassen...

sabber.. holodeck.. sabber..

:lol:

der ds war nicht wirklich revolutionär sonder NUR inovativ... als "test" wies ankommt warscheinlich. eine ZU extreme revolution erwarte ich garnicht.... mir würden gut angebrachte technickspielerein im controller genügen...
 
Zitat von neoseeker.com
Nintendo Revolution Controller Rumors Debunked... For Now
Leo Chan - Monday, June 27th, 2005 | 10:47AM (PST)


There's a gyroscopic controller patent out there, but it's for the GameCube

A patent updated by Nintendo last week covering a gyroscopic, tilt-sensitive controller technology have led to an interesting selection of rumors suggesting that the mystery behind the actual controller for Nintendo's upcoming Revolution is that much closer to being revealed. However, GameSpot has deduced from the patent diagrams that the chances of this being the case were quite slim:

"There's just one problem--the drawings filed with the patent clearly show a pre-SP [GameBoy Advance], (identified as "handheld game device 10" or "14") hooked up to a GameCube (identified as "game device 40"), as seen in Figure 1 of the patent illustrations. So Patent 6,908,388 is clearly not for the Revolution's controller, as GamesRadar at first claimed. In fact, the LCD screen and buttons it describes clearly belong to the GBA (Figure 2), not any futuristic hybrid of a Wavebird and DS. (Also, nowhere in the patent is touch-screen functionality mentioned.)"

That said, the article admits that the technology is different from the one already utilized in certain GBA games featuring tilt-sensitivity as a special feature. The patent clearly states that the technology uses physical, real-world movements on the part of the player to manipulate three-dimensional in-game objects by way of an "acceleration sensor" built into a GameCube controller or GBA peripheral.

In other words, the technology is indeed meant to control in-game objects on a television screen, but it's for the GameCube and not the Revolution. Of course, the patent is not necessarily proof that we will actually see such an acceleration sensor emerge for GameCube and/or GBA products/peripherals in the near future, but we wouldn't be surprised if Nintendo end up implementing this technology. If anything else, it could prove to be an interesting "test case scenario" to see just what can be used for the real Revolution controller.

As for the Revolution itself, GameSpot also writes that one new rumor (which hasn't been proven false... yet) points to a new possible launch date for the next-gen console. A teaser poster floating around the web hints that the Revolution will be bumped up to a March 2006 release, though it's unknown whether it will be for North America or Japan. Previous rumors have stated that the Revolution would launch in North America first in late 2006, followed by Japan shortly afterwards and Europe by Spring 2007.

Article Link: GameSpot
 
KennySX1 schrieb:
Zitat von neoseeker.com
Nintendo Revolution Controller Rumors Debunked... For Now
Leo Chan - Monday, June 27th, 2005 | 10:47AM (PST)


There's a gyroscopic controller patent out there, but it's for the GameCube

A patent updated by Nintendo last week covering a gyroscopic, tilt-sensitive controller technology have led to an interesting selection of rumors suggesting that the mystery behind the actual controller for Nintendo's upcoming Revolution is that much closer to being revealed. However, GameSpot has deduced from the patent diagrams that the chances of this being the case were quite slim:

"There's just one problem--the drawings filed with the patent clearly show a pre-SP [GameBoy Advance], (identified as "handheld game device 10" or "14") hooked up to a GameCube (identified as "game device 40"), as seen in Figure 1 of the patent illustrations. So Patent 6,908,388 is clearly not for the Revolution's controller, as GamesRadar at first claimed. In fact, the LCD screen and buttons it describes clearly belong to the GBA (Figure 2), not any futuristic hybrid of a Wavebird and DS. (Also, nowhere in the patent is touch-screen functionality mentioned.)"

That said, the article admits that the technology is different from the one already utilized in certain GBA games featuring tilt-sensitivity as a special feature. The patent clearly states that the technology uses physical, real-world movements on the part of the player to manipulate three-dimensional in-game objects by way of an "acceleration sensor" built into a GameCube controller or GBA peripheral.

In other words, the technology is indeed meant to control in-game objects on a television screen, but it's for the GameCube and not the Revolution. Of course, the patent is not necessarily proof that we will actually see such an acceleration sensor emerge for GameCube and/or GBA products/peripherals in the near future, but we wouldn't be surprised if Nintendo end up implementing this technology. If anything else, it could prove to be an interesting "test case scenario" to see just what can be used for the real Revolution controller.

As for the Revolution itself, GameSpot also writes that one new rumor (which hasn't been proven false... yet) points to a new possible launch date for the next-gen console. A teaser poster floating around the web hints that the Revolution will be bumped up to a March 2006 release, though it's unknown whether it will be for North America or Japan. Previous rumors have stated that the Revolution would launch in North America first in late 2006, followed by Japan shortly afterwards and Europe by Spring 2007.

Article Link: GameSpot

Hab ich doch gleicgh gesagt, aber alle habens irgend wie überlesen und weiter kacke rausgelabert...
 
das mag heissen da es vlt nict 100%ig ist... trotzdem bleibt die idee nooch in meinem kopf.. will mein gyros ;(
 
Master H schrieb:
KennySX1 schrieb:
Zitat von neoseeker.com
Nintendo Revolution Controller Rumors Debunked... For Now
Leo Chan - Monday, June 27th, 2005 | 10:47AM (PST)


There's a gyroscopic controller patent out there, but it's for the GameCube

A patent updated by Nintendo last week covering a gyroscopic, tilt-sensitive controller technology have led to an interesting selection of rumors suggesting that the mystery behind the actual controller for Nintendo's upcoming Revolution is that much closer to being revealed. However, GameSpot has deduced from the patent diagrams that the chances of this being the case were quite slim:

"There's just one problem--the drawings filed with the patent clearly show a pre-SP [GameBoy Advance], (identified as "handheld game device 10" or "14") hooked up to a GameCube (identified as "game device 40"), as seen in Figure 1 of the patent illustrations. So Patent 6,908,388 is clearly not for the Revolution's controller, as GamesRadar at first claimed. In fact, the LCD screen and buttons it describes clearly belong to the GBA (Figure 2), not any futuristic hybrid of a Wavebird and DS. (Also, nowhere in the patent is touch-screen functionality mentioned.)"

That said, the article admits that the technology is different from the one already utilized in certain GBA games featuring tilt-sensitivity as a special feature. The patent clearly states that the technology uses physical, real-world movements on the part of the player to manipulate three-dimensional in-game objects by way of an "acceleration sensor" built into a GameCube controller or GBA peripheral.

In other words, the technology is indeed meant to control in-game objects on a television screen, but it's for the GameCube and not the Revolution. Of course, the patent is not necessarily proof that we will actually see such an acceleration sensor emerge for GameCube and/or GBA products/peripherals in the near future, but we wouldn't be surprised if Nintendo end up implementing this technology. If anything else, it could prove to be an interesting "test case scenario" to see just what can be used for the real Revolution controller.

As for the Revolution itself, GameSpot also writes that one new rumor (which hasn't been proven false... yet) points to a new possible launch date for the next-gen console. A teaser poster floating around the web hints that the Revolution will be bumped up to a March 2006 release, though it's unknown whether it will be for North America or Japan. Previous rumors have stated that the Revolution would launch in North America first in late 2006, followed by Japan shortly afterwards and Europe by Spring 2007.

Article Link: GameSpot

Hab ich doch gleicgh gesagt, aber alle habens irgend wie überlesen und weiter kacke rausgelabert...

Ich glaub, dass haben hier schon 100 Leute gesagt, aber ein paar Deppen raffen es halt immernoch nicht.
 
@ yilamazz: Ach, man ist gleich ein Depp, wenn man wiederholt und seine Meinung damit sagt?
 
Man ist ein Depp, wenn man die gleichen Fakten von zehn verschiedenen Leuten auf den Tisch geknallt bekommt und sich trotzdem noch Luftschlösser baut, ja durchaus.
 
und wo ist der gyros-effekt im GameCube Kontroller??? Hab ich noch nie gesehen.

/ajk
 
Stimmt, das gibts ja auch noch: klick, Spiel ist von 2001, kam AFAIK nur in den USA und in Japan raus. :)

"Thanks to its built-in Tilt Sensor, you actually get to roll Kirby in all directions by tilting your Game Boy Color backward, forward or side-to-side."
 
So hab grad en nettes pic entdeckt, fake oder nicht, dass ist hier die frage :D

 
Ein sehr nett gemachter fake. Wenn ace916 recht behält (was ich aber nicht glaube :) ) wird der echte Controller ähnlich aussehen.
 
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