How are you thinking of handling and releasing G-rank at this moment?
Tsujimoto: (on G-rank) We still haven’t decided. For the time being, we’re thinking about updating the current system and adding monsters and such several times. First and foremost, we want to do proper updates and have players continue playing Monster Hunter: World itself before anything.”
Fujioka: “We’re thinking of ways to give more replay elements or a way to expand on the gameplay, so please look forward to something like that.”
When you start out solo and damage a monster then it goes to multiplayer when others join, what happens to the monster’s remaining health?
Fujioka: “Of course the damage will carry over, and the damage given will be reflected when it goes into multiplayer.”
Tsujimoto: “It won’t go to nothing or anything like that.”
Will the monster’s health change based on the number of participating players?
Fujioka: “While there is a difference in health between solo and multiplayer, it’s not that different whether there’s two or four players.”
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http://www.siliconera.com/2018/01/0...eta-feedback-story-focus/#G2wk7TDqs2OTFELo.99