In einem Interview mit GQ von August 2023 mit Todd Howard heißt es, dass die Entwicklung des Spiels 8 Jahre gedauert hat.
Codenamed Genesis – jointly inspired by the Bible and
Star Trek II: The Wrath of Khan –
Starfield formally came to life a decade ago. Howard loved the name so much that he trademarked it before anyone else could. It was 2013, two years before finishing development on
Fallout 4, and he had to answer “the big question mark” of what the studio would commit centuries of manpower to make next. “We realised if we didn’t make
Starfield the next thing,” he says, “we’d probably never do it.”
The game has taken eight years. Very few studios other than Rockstar, whose
Red Dead Redemption II was in development for an identical period, get so much time to figure things out. “I thought we would find the answers faster,” Howard admits, explaining that
Starfield only “clicked” into feeling fun to play as late as last year. One public delay (and several private ones) prolonged things further. “It's the game flow,” he says. “We whittle away on these lumps of clay, and make them better. But there’s a magic to that.”
After buying publisher Bethesda Softworks for nearly $7.5 billion, Microsoft secured Starfield as an Xbox exclusive. But the team behind it didn’t just build a world, they built a galaxy – one that could turn the tide for a console generation.
www.gq-magazine.co.uk