As the conversation between Shepard and the bartender soured, both participants appeared visibly annoyed, and that frustration was reflected in their voices as well. Eventually the discussion died and the bartender refused to provide any information. At this point Shepard had the option to bribe, threaten, or continue talking to try to get more information. We wanted to see some drama, so we asked the developer to show us a threat. At this point, Shepard pulled out a pistol and shouted at the bartender. This did the trick, as the bartender began to whimper and plead for his life and eventually gave up all the info he had.