Xbox One Killer Instinct

Killer Instinct 3 wird offenbar ein (nur digital erhältlicher) free to play-Titel. Dabei erhält man Zugriff auf einen einzelnen Kämpfer (Jago). Alle anderen müssen zusätzlich erworben werden.

http://uk.ign.com/articles/2013/06/11/killer-instinct-is-a-fun-free-to-play-xbox-one-launch-game

Okay, damit ist KI für mich gestorben. Ein Must-Have weniger :(

WTF are you doing, MS? Selbst als ehemaliger Hardcore-MS'ler kann ich da nur den Kopf schütteln.
 
free 2 play , naja so lange es kein pay 2 win wird .
Aber irgendwie wirken auf mich die meisten f2p spiele einfach unfertig auch wenn es sich bei einigen meist nur um äusserliche veränderungen handelt :neutral:
 
Microsoft explains Killer Instinct reboot's free-to-download, pay for more characters business model

Rare involved. Ken Lobb "intimately involved".

Killer Instinct is a free download for Xbox One that comes with Jago - but you have to pay for more characters.

The surprise Xbox One launch title will be available to download for free at the launch of the console, and with the client you'll be able to play online and local multiplayer - but only with Jago.

The producer on the game at Microsoft Studios told Eurogamer at an event at E3 last night that the company decided to use this release strategy because when it comes to fighting games, most players only focus on a handful of characters.

"It's really impressive to have a roster of 50 characters, but how many of those characters am I really going to play?" the producer said. "And I have to buy a $60 game in order to play those one or two characters I want to play.

"Fighting games are big and expensive and they can be complicated. It's very hard to get good at a number of characters. You generally gravitate towards one or two or three or four at the most.

"We want players to be able to experience the game that way. Just buy the characters you want or buy them all and we'll give you a discount on that."

The producer said Microsoft hadn't decided how many characters would eventually be made available, but did confirm plans to release them over time, establishing a regular cadence to "keep people coming back and engaged".

Microsoft also wants community feedback to influence character design. A beta program will let players "get in even earlier" while the characters are in the development phase, thus allowing the developers to base them on feedback.


The producer refused to reveal exactly how much characters will cost to buy, but did say they will be priced "competitively" suggesting they will come in at the single digit dollar mark. Microsoft will also sell costumes and customisations for those costumes. These are purely cosmetic. Will Microsoft sell arenas? "There are still some aspects of what content we're giving away, what you'll grind towards and what you'll buy that we're working out," the producer added.

Ultimately, Microsoft wants as many people playing the new Killer Instinct as possible, hence the free-to-download business model.

Meanwhile, the producer said Rare, original creator of Killer Instinct, is involved in the reboot, but the principal creator is Silent Hill: Homecoming studio Double Helix. Builds are sent to Rare periodically, and the UK developer offers its feedback. "At Rare there are not many people who worked on the original game who are there any more," the producer said, "but there are some people who worked on it. We send builds to them. We get their feedback, and we factor that in to how we approach the game."

However, Ken Lobb, the veteran Microsoft games executive who worked on the original game as well as Rare classic GoldenEye 007, is "intimately involved".

"It's unstructured," the producer explained. "We want to make sure when we're making it we're staying true to the original game and Rare is good at helping us with that. But the real standard bearer for that is Ken Lobb. He's the guy keeping that alive. He has the knowledge of all the systems."

http://www.eurogamer.net/articles/2...wnload-pay-for-more-characters-business-model


damit kann man die sätze rare hat nichts damit zutun und co beiseite legen .. das ken lobb das projekt überwacht stimmt mich positiv
 
F2P finde ich gar nicht schlecht. Sehe es aktuell an SC4 das ich viele Figuren gar nicht spiele. Und bei vielen Spielen ist es ja genau so. Für mich ein Kaufgrund da man so schonmal ein Spiel bei der One dabei hat.
 
F2P ist für mich nur gut wenn es so gehandhabt wird wie bei League of Legends:

Man kann am Anfang einige Charaktere spielen. Jede Woche gibts 1 Char gratis zum antesten. Es gibt Ingame Geld mit dem man die meisten Charaktere kaufen kann. Fertig.
 
[video=youtube;O6_Ob32JScw]http://www.youtube.com/watch?v=O6_Ob32JScw[/video]
 
weitere fakten !

This recording on Gamespot they stated that they set up a new team for the game with people who were involved in Skullgirls, Weaponlord, SF2T and SSF2.

It's not a F2P game, people were misinformed about that. You can buy the game normally like any other fighting game. The demo only has Jago playable, and you can optionally buy characters to add-on to the demo instead of buying the full game.

http://www.neogaf.com/forum/showthread.php?t=584071&page=2

Killer Instinct - E3 2013 Stage Demo

http://uk.gamespot.com/e3/killer-instinct-6409830/

wer meint das spiel sieht nicht gut aus muss seine augen checken ! :v: hype :aargh:
 
@ master chief und rhino

und läuft mit 60 fps und erscheint zum launch :goodwork:
 
Na wenn das mal nicht aufgrund des Feedbacks entschieden wurde... ;)
 
Imo sieht das ganz gut aus, hat wirklich Style. Auf jeden Fall besser als generische Dead or Alive mit den dicken Titten.

Aber ist halt ein Prügler, neues Banjo hätte mir besser gefallen. Ist aber auf jeden Fall ne gute Nachricht, dass man das Genre nicht aussterben lässt. Bisschen retro, wie auch der Panzer Dragoon-Nachfolger, aber zeigt zumindest, dass MS den Leuten auch mal zuhört.
 
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