XOne/XSeries/PC Halo Infinite

Wurde soeben auch mal eingeladen für die technical preview MP. 23-29.09 und 30.9-3.10. Werd evtl reinsehen wenn es die Zeit zulässt.
 
Wurde soeben auch mal eingeladen für die technical preview MP. 23-29.09 und 30.9-3.10. Werd evtl reinsehen wenn es die Zeit zulässt.
Same here, hab mich eigentlich schon enorm gefreut aber dieses Weekend lässt es die Zeit wohl nicht zu, eventuell geht es sich aber Freitag am Abend kurz aus
 
Congratulations! You’ve been chosen to participate in the upcoming Halo Infinite multiplayer technical preview this weekend, September 23-26, and next weekend, September 30 - October 3! This email is to confirm your selection and inform you that you will receive all the details for this first weekend, including instructions on how to download your pre-release build, in the next few days via email and Waypoint message.

Please make sure to keep an eye out for your invitation email and visit halowaypoint for the latest information on Halo Infinite flights. To learn more about our goals, process, and what you can expect with the technical previews, please check out our latest Inside Infinite blog.

We’ll see you on the battlefield this weekend, Spartan.
:xbox: :goodwork:
 
Was ist da nun eigentlich zu machen? Ist da bereits ne Beta Version im Store? Dann könnte ich das alles eventuell schon vorab laden damit ich zumindest kurzfristig dann Freitags reinschauen kann.
 

SCHEDULE & PLAY SESSIONS​

As mentioned above, matchmaking will only be up for a set amount of time each day in order to help us test our servers against the highest concurrency possible. While this does mean shorter time for players to go hands on, it’s critical to our primary goal of ensuring that our online services are ready for launch.

The daily matchmaking windows for both weekends will be 10am-2pm PT & 5pm-9pm PT on the Friday, Saturday, and Sunday of each flight. Lists that break down what’s happening when are usually more helpful for me, so I made one in case it’s helpful for you too:

WEEKEND 1 (ARENA)​

  • Thursday evening, September 23:
    • Build becomes available for download Thursday night
    • Training Mode and Weapon Drills are available
  • Friday, September 24 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Saturday, September 25 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Sunday, September 26 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Monday, September 27 @ 10am PT: Flight access closes until Weekend 2

WEEKEND 2 (BIG TEAM BATTLE & ARENA)​

  • Thursday evening, September 30:
    • Flight access turns on
    • Training Mode and Weapon Drills become available
  • Friday, October 1 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Saturday, October 2 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Sunday, October 3 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Sunday, October 3 @ 9pm PT: Surveys go out to a portion of Halo Insiders
  • Monday, October 4 @ 10am PT: Flight access closes
  • Wednesday, October 6 @ 10am PT: Halo Support site closes
When we are outside of these matchmaking windows, the Training Mode, Weapon Drills, Battle Pass, and Customization experiences will remain online and available in-game.


Quelle: https://www.halowaypoint.com/en-us/news/inside-infinite-september-2021

@Tune: siehe oben, September 23 build becomes available for download Thursday night
 

SCHEDULE & PLAY SESSIONS​

As mentioned above, matchmaking will only be up for a set amount of time each day in order to help us test our servers against the highest concurrency possible. While this does mean shorter time for players to go hands on, it’s critical to our primary goal of ensuring that our online services are ready for launch.

The daily matchmaking windows for both weekends will be 10am-2pm PT & 5pm-9pm PT on the Friday, Saturday, and Sunday of each flight. Lists that break down what’s happening when are usually more helpful for me, so I made one in case it’s helpful for you too:

WEEKEND 1 (ARENA)​

  • Thursday evening, September 23:
    • Build becomes available for download Thursday night
    • Training Mode and Weapon Drills are available
  • Friday, September 24 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Saturday, September 25 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Sunday, September 26 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Monday, September 27 @ 10am PT: Flight access closes until Weekend 2

WEEKEND 2 (BIG TEAM BATTLE & ARENA)​

  • Thursday evening, September 30:
    • Flight access turns on
    • Training Mode and Weapon Drills become available
  • Friday, October 1 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Saturday, October 2 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Sunday, October 3 @ 10am-2pm & 5pm-9pm PT: Matchmaking available
  • Sunday, October 3 @ 9pm PT: Surveys go out to a portion of Halo Insiders
  • Monday, October 4 @ 10am PT: Flight access closes
  • Wednesday, October 6 @ 10am PT: Halo Support site closes
When we are outside of these matchmaking windows, the Training Mode, Weapon Drills, Battle Pass, and Customization experiences will remain online and available in-game.


Quelle: https://www.halowaypoint.com/en-us/news/inside-infinite-september-2021

@Tune: siehe oben, September 23 build becomes available for download Thursday night
Besten Dank
 
halo.gif


Lettttttzzzzz gooooooo 😎
Endlich 😇
 
Ich frage mich übrigens, wenn 343/MS wirklich einen großen Server Stresstest machen wollen vor Release in knapp 2 Monaten. Warum sie dann nicht einfach eine public Beta OHNE Registrier "Zwang" machen. ^^
 
Ich frage mich übrigens, wenn 343/MS wirklich einen großen Server Stresstest machen wollen vor Release in knapp 2 Monaten. Warum sie dann nicht einfach eine public Beta OHNE Registrier "Zwang" machen. ^^
Wenn dann bei einer Open Beta die Server abkacken stellst du dir dann bestimmt die Frage warum man nicht schrittweise vorgeht.

Lieber so imo bevor die Server abkacken und man für eine gewisse Zeit nicht spielen kann. Dann gibt es nur wieder Hate.
 
Wenn dann bei einer Open Beta die Server abkacken stellst du dir dann bestimmt die Frage warum man nicht schrittweise vorgeht.

Lieber so imo bevor die Server abkacken und man für eine gewisse Zeit nicht spielen kann. Dann gibt es nur wieder Hate.
Prinzipiell richtig. Aber wenn zum Launch die Server dann abkacken sollten weil zu viel Ansturm, was glaubst du, wann der Hate dann größer ist? ;)
 
Der Release ist ja erst am 8. Dezember diesen Jahres.
Eine Open Beta Anfang November ist ja nicht ausgeschlossen ... :xbox: :goodwork:
 
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