Said cause? Collecting 12 powerful “Emblem” rings to power up a Good dragon, so as to take down a Bad dragon. That’s the plot in a nutshell, and honestly, a nutshell is all this plot is worth. It’s laced with tropes that range from harmless (the protagonist has been asleep for 1,000 years but wakes up to combat a great evil) to exhausting (the camera introduces many female characters by panning slowly from their feet up to their cleavage). Its dialogue wavers in that cringey territory between camp and cheese, and it never commits to either with confidence. Your army reveres the protagonist, which manifests in sycophantic, cloying dialogue at every turn. From a scripting standpoint, Engage’s story is nothing short of terrible.