Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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Nochmal zum Angeln: Wenn der Pfeil kommt muß ich dann dauerhaft in Richtung drücken oder nur bis er wieder ist?
Nochmal zum Angeln: Wenn der Pfeil kommt muß ich dann dauerhaft in Richtung drücken oder nur bis er wieder ist?
Immer in die Richtung drücken in die der Pfeil zeigt ansonsten kann die Leine reißen. Ich persönlich hab die ganze Zeit einfach weiter in die Richtung gehalten.
Bin nun durch mit der Hauptstory, habe so 90 Std gebraucht :o bin bei Level 67.
Nun ein Frage hier: Gibt es irgendwo eine Karte, auf der ALLES drauf ist?
Habe überall gesucht, aber nix gefunden.
Bist du dafür nicht ein paar Level zu niedrig für 90 Std.? Hab jetzt 80 und bin bei LEvel 78...Was für eine Karte meinst du denn?
mfg
Bist du dafür nicht ein paar Level zu niedrig für 90 Std.? Hab jetzt 80 und bin bei LEvel 78...Was für eine Karte meinst du denn?
mfg
Square Enix has uploaded a new video previewing Final Fantasy XV‘s upcoming Piano Collections release. Due out on February 22, Piano Collections Final Fantasy XV: Moonlit Melodies, as its called, will feature ten of Yoko Shimomura’s tracks arranged by Natsumi Kameoka and performed by Takaya Sano.
The video features a look at “Serenade Fantastique for Piano -NOCTIS-“, an arrangement of Noctis’ theme from the game.
Pre-orders for the Piano Collections are now available at various outlets including Amazon Japan and Square Enix’s North American online store.
Final Fantasy XV‘s development team is alive and well, says Square Enix. Speaking with DualShockers, director Hajime Tabata revealed 70% of the original workforce is currently picking away at updates, downloadable content and VR experiences.
The remaining 30% has since moved on to other projects and development divisions within the company.
Tabata says they’d like to provide support for the game as long as possible – at the moment they have plans for a year’s worth of content. From what we know so far, the next update will drop on February 21 and include the “Booster Pack” DLC along with the promised 60fps PS4 Pro patch.
Then, on March 28, those with the Season Pass can access the first round of story content with “Episode Gladiolus” and adjustments to Chapter 13. Following that, “Episode Prompto” will be available sometime in June.
Final Fantasy XV is now available for PlayStation 4 and Xbox One.
Final Fantasy XV war ja auch erst seit 2013 in der Entwicklung. Dieses Jahre lange entwickeln an Versus XIII zählt nicht!
Final Fantasy XV won’t be making its way to Nintendo Switch, Square Enix confirms. Or at least – there’s no plan for it to. Speaking with DualShockers, director Hajime Tabata shared his reasoning.
“There are no plans, it wouldn’t run…” Tabata explains. “It might run… but we haven’t conducted the proper tests on whether it would run properly on Switch or not, so I cannot say for sure. There are no plans for Switch at the moment, but overall, there is interest in the platform among the development team. We do have lots of Nintendo fans inside [Business Division 2].”
With Final Fantasy XV already out on PlayStation 4 and Xbox One, it’s more likely we’ll see a PC version down the line. Tabata has expressed numerous times a desire to do so – even recently, he told Famitsu: “I want to show PC users Final Fantasy XV running on high-end machines, and we personally would like to see it, too. Also, I would like to try developing on PC to pursue a unique way of playing with PC-exclusive features like making your own quests and enjoying the world using things like mods.”
Square Enix is currently developing an avatar creation system for Final Fantasy XV‘s multiplayer component. A strange decision for a single-player Final Fantasy game, but yes, it’s happening and will be available sometime in the future.
Speaking with DualShockers, director Hajime Tabata shared the first look at the in-development system and some thoughts on how it’ll make its way into Final Fantasy XV proper.
“Right now, the current stage of development lets you change the character and morph it into another character that looks very different,” said Tabata. “We want to implement it so that you can use them in single player as well, although this is something usually made for multiplayer.”
DualShockers was then shown a video of the current stage of development (pictured below). It’s still early and a lot of features aren’t there but we can see adjustment tools for Height, Face Size and Muscle Definition.
Avatar, Co-Op, das ist alles imho unnötig. Neue Bosse, Dungeons hätt mir mehr gefallen, aber vllt testen die das alles nur für FFXVI.