Those within the game's community, however, might have seen this coming. Elite: Dangerous ceased to work with Oculus Rift builds post 0.6. Indeed the developer took to its own forum earlier this month to address concern about the headset ahead of pre-orders going live.
"With the news that Oculus are starting pre order of their consumer version tomorrow, I wanted to just make a quick post to confirm that we are still actively working with Oculus but currently the only SDK we are able to officially support is 0.6" community chief Zac Antonaci said.