[video=youtube;l5o5SmQWlR0]https://www.youtube.com/watch?v=l5o5SmQWlR0[/video]
Neue Infos
QUICK RACE WEEKENDS
With Quick Race Weekends, you can create your own single event with total control over its location, structure, number and type of sessions, atmospheric conditions, and length.
That means you can create anything from a short race on a sunny go-karting track to a full endurance event complete with qualifying and practice sessions that runs through the night and throws everything Mother Nature has against you. You can even perform warmup and formation laps, accelerate the time of day up to 240x speed, and choose exactly where you want to start on the grid.
When you enter your event, if you chose prior sessions to the race, you’ll start in the pit box with a number of options available to you… watch the timings screen to see your opponents qualifying or warming up, switch to the Monitor to watch them live (complete with overlay map and/or onboard telemetry), tweak your tuning setup, or create your pit strategy for the upcoming race. If you can do it in real life, you can do it here.
There’ll be a separate article about Online features, but yes, you can also create Quick Race Weekends for multiplayer events too
We think the options available are going to let you create some amazing events which is why you can save your favourites to the Driver Network. More on that too though at a later date
FREE PRACTICE
Project CARS covers a wide variety of motorsports and car types, and has the largest roster of track locations of recent years so sometimes it’s best to experiment and learn in a private setting away from the competition.
Free Practice allows you to hire a location out for a track day and use it either for private testing or your own fun. There are no time restrictions, no lap counters, and no flags or penalties so it's an ideal time to create tuning setups for your cars.
SETUPS & STRATEGIES
Players have full control over their car's performance, handling, and race day tactics with the ability to create Tuning Setups and Pit Strategies.
Tire pressure, ride height, spring rate and bump info can be set for each individual wheel and front and rear downforce, toe angle, and sway bar settings can be dialled in. Globally, players can set brake presure and balance along with wastegate pressure, gear and steering ratios, and engine brake mapping amongst much more. And if you're not sure what you're doing or are trying to isolate a specific problem, simply check the Setup Manual for help or alternatively you can troubleshoot commonly-asked questions by asking your engineer!
Tuning Setups can then be saved to either specific locations or groups of locations with common characteristics.
When it comes to race day, you'll be wanting to ensure you pit stops are as efficient and effective as possible. By creating pit strategies that anticipate a number of scenarios and setting them as active or inactive, players will be able to enter the pits knowing that their fuel refill, tire compound and pressure, and damage will all be attended to as quickly as possible.
PIT ENGINEER
In addition to your pit crew, you'll also be assisted during your race by the Pit Engineer who will speak to you via Pit2Car radio informing you of weather changes, incidents around the track, changes in race position and timings, corner information and more!
And this key info is coming from someone who knows what they're talking about - former BBC Top Gear 'Stig', championship-winning Le Mans race car driver, and world record breaker Ben Collins who has worked with the development team throughout as a consultant on the game's handling.
When he speaks, you should listen
Infos zu Karriere Modus:
Your Project CARS career starts by creating a driver and choosing your preferred motorsport.
Unlike other games that may force you to start in low tiers with slow vehicles, players in Project CARS are free to choose from any of the available championships or series on offer.
If you want to jump straight into powerful Formula-style cars then you can! Similarly, if European GT is your thing, then go ahead!
Once you've chosen your career starting point, you'll be presented with a contract to sign with your first team and then you'll be ready for the start of the season ahead!
CONTRACTS, ACCOLADES, ENDORSEMENTS
Progression through your career is done via the Race Calendar. Based on your performance you may attract the attention of scouts that represent teams either in your current motorsport or other disciplines.
Impress them by earning Accolades and they'll approach you with offers to drive for the team they represent or participate in unique events or series. Additionally, major milestones throughout your career may be signified by signing Endorsements with companies that are proud to be associated with your success.
So keep an eye on your Inbox as new opportunities may be just around the corner!
HISTORIC GOALS
Throughout motorsport history there have been many unforgettable and legendary drivers.
Inspired by these stories, players in Project CARS are invited to try and recreate those journeys via three Historic Goals...
ZERO TO HERO
Like many young prodigies that have appeared throughout motorsport history, this Historic Goal challenges you to rise from Karting to the very pinnacle of motorsports in a short number of years.
DEFENDING CHAMP
Occasionally there are individuals that absolutely dominate their profession through skill and determination. This Historic Goal challenges you to defend your championship title for three consecutive years.
TRIPLE CROWN
There are some that define themselves by proving their mastery in multiple race disciplines. This Historic Goal challenges you to do so also by winning three titles across different motorsports.
All Historic Goals are optional and players are free to tackle them in any order they wish.
For those that would like an additional challenge though, Hall Of Fame status awaits for those that demonstrate true greatness and dedication.