**Small Room**
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-Key Features - Block, Unreachable staircase
Go down the stairs. Spirits will attack here, so deal with them until the
portal closes. The other door in this room just leads to a dead end so
back in the room push the block off the hidden pressure switch, and the
unreachable becomes reachable. Go up the new staircase.
**Large Hall**
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-Key Features - Door, Stone Seat, Chain, Lever, Block
Run along the walkway into the Large Hall. You will have to leave
Yorda here for a while, not something you should do unless you really
have to. Drop down the gap near the entrance. Go across to the far
side and climb up the chain. Again making sure your back is facing the
ledge, jump off. Pull the lever which will open the door near Yorda.
As you make your way back, more spirits will appear. Run back and
protect Yorda, then take them out. Once they have all gone, save on
the stone seat (Trolley 2). Take Yorda over to the chain, and climb up.
As she cannot climb chains, push the block over the edge, and call
her up with R1 above the block. Go outside.
STAGE 2 - FEAR OF FALLING
-=-=-=-=-=-=-=-=-=-=-=-=-
**Trolley Area**
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-Key Features - 2 Stairways, Stone Seat, Trolley
Climb up both flights of stairs. At the top more spirits will arrive,
these ones can fly though. Wipe them out, all of them. Go down the
left stairway, and down the ladder getting Yorda to follow. Go through
the arch along the track until you get to the trolley. All aboard, then
hold the lever with circle, and push left to move. At the end climb up
and call or help Yorda up. Save here if you wish (Trolley 1), then proceed
up the large steps.
***Submitted by Raymond Toussaint***
-Why is there a Trolley 1 save if there isnt a Trolley 2???
-Major slowdown when i was fighting the shadow monsters at the top of:
where you go down to the Trolley rail.
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**Crane Area**
==============
-Key Features - Crane, Rails, Lever, Stone Seat
Jump across the gap, then turn and call Yorda across making sure you
grab her to stop her falling. At the end, jump up and grab the rail. Make
your way round to the end. Pull the lever which will cause the crane to
pull up its load, a large block, and move it round close to Yorda. Go
right from the lever, and climb the rails on the wall. At the top walk along
the crane, and climb down the chain onto the block. You can also use
the first rail to get back to Yorda, then jump on the box from here. Call
Yorda across the gap onto the block helping her up onto it. Make your
way back to the lever, then pull it to return the block to its original
position. Again climb up, along the crane, and down the chain.
Jump across to the grassy area, help Yorda across, then save on the
stone seat (Crane). The lever here brings up a bridge which lets you
back into the small room with the block on the pressure switch. Quite
why you would want to go back there I don't know.
**Large Hall**
==============
-Key Features - Chandalier, Window Ledges, Broken Bridge, Bombs,
Idol Door
There are two ways to go now, down the stairs, or through the door. For
now go through the top door. Make your way to the far end of the hall.
The centre bridge is broken, so probably best to go round the edge.
Leave Yorda and climb up the window ledges here to the top. Climb up
the small ladder, then run along the beam to the chandalier. Jump on
it, and hit the chain holding it up with the stick. Cutscene follows in
which the chandalier falls, weakening the strut holding the bridge up.
Grab Yorda, then go back out the door you came in by. This time go
down the stairs. Pick up a bomb and take it through the door.
Put the bomb down by the damaged strut, go and light your stick on a
nearby flame, and then light the bomb. Best you and Yorda keep away
now! The bridge will fall down, so holding onto Yorda, go back out, up
the stairs, through the top door, and down the new ramp. On the way
down, more spirits will show their ugly faces. This time it's best to
try and make it to the Idol door instead of fight, because opening that
will get rid of all the spirits. Go though into the...
**Courtyard**
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-Key Features - Idol Door
In this area, loads of spirits attack, but same as last area, instead of
fighting, try and make it to the idol door. To get there turn left or right
at junction, then go to end and down the stairs, then back into the
centre of the room and up the main stairs. Go through the door.
***Submitted by Raymond Toussaint***
-I have a "bug" in my copy of Ico. The room before the Main gate is blocky
pixelated like the PS1 games had.
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