"Popular underground electronic musician Amon Tobin (Splinter Cell: Chaos Theory) and world-renowned composers Jim Dooley (Pushing Daisies), Mel Wesson (Batman Begins, Pirates of the Caribbean) and electric cellist Martin Tilman (Black Hawk Down, Ali) have come together to create the imaginative score heard in one of this years biggest games launching on the PLAYSTATION 3, inFAMOUS. Sonys music manager Jonathan Mayer (God of War 2, Uncharted: Drakes Fortune) has led the group creatively and technically. Throwing out all conventional standards of traditional music production, the team instead turned to real-life objects and materials found in urban environments to develop an innovative score that is equal parts Stomp and experimental sampling.
In order to play into the gritty and disjointed nature of InFAMOUS environment the score was created from the innate sounds that one might find in a dilapidated city. A mix of traditional percussion and non-percussion instruments and objects were utilized, often played or prepared in nontraditional ways - bungie cords were stretched across a concert bass drum and strummed, wire brushes were beat on a suspended tuba, shakers were constructed of broken glass, etc. Collaborating and sharing with all artists intensively, these sounds were recorded and produced by Sonys internal music team to create the intense, combat oriented music for the game as well as the ambient musical effect of the city's anguish. "