Xbox360 Velvet Assassin

Sieht absolut genial aus, finde ich.. Gameplay wird sicher auch cool, stelle mir ne Mischung aus Deus Ex und Thief vor nur halt im 2. WK.. wird vorgemerkt! Hoffe nur, die 360 Version sieht nicht so viel schlechter aus als die PC Version.
 
Original Zitat von Master Chief
wenn du mehr auf starke farbtöne bzw. ein etwas "bunteres" design stehst dann musst du dir unbedingt brothers in arms: hells highway kaufen.

nur - die uniformen werden davon trotzdem nicht bunter. ;-)

Jo, habe schon überlegt ob das vllt. doch gekauft wird.
Ich habe aber irgendwie schon den WW2 aus der NAse hängen.
Immer wieder die selben Waffen, die selben Uniformen und Länder die gegeneinander kämpfen :(

Aber naja, vllt. mal in der Videothek ausleihen und testen.

Luna
 
Naja , also rein style technisch sagt mir das überhaupt nicht zu ,abwarten und tee trinken


Bei mir ist es genau andersrum, ich finde das gezeigte einfach nur geil, und total ka ich habe mich in die level und maps jetzt schon verliebt. ;-)

Der nebel in der luft, die partikel wo rumfliegen, geil...
 
Zuletzt bearbeitet:
Velvet Assassin Screenshots Feature "Normal Woman"

Standard%20Outfit.jpg

In a new glimpse at the star of the upcoming Velvet Assassin, developer Replay Studios stresses that Violette Summer is no Lara Croft or similarly disproportionate game babe.

A press release says the developers didn’t aim to sensationalize the war against the Nazis. "An integral part of that mission was to provide players with an intriguing view of the war by portraying a strong, yet normal (emphasis theirs) woman, not only in physique - but also in the reality of her abilities."

The stealth action game is inspired by the true story of Violette Szabo, a woman who joined the allied forces as a spy after her husband was killed in battle. Szabo was captured, tortured and killed during her second mission.

Violent Assassin sees Summer recalling her own story, of sneaking behind enemy lines to help defeat the Nazis, while comatose in a hospital. The entire game is a flashback, and players can use morphine to slow down Summer’s dreams when the situation calls for it.

Today we got a few renderings of Summer’s various outfits. We’re told that all of Summer’s possessions have a meaning and a use, hence the need for different clothing. The one above is her standard aviator outfit, and below is her night dress, which is suddenly donned when Summer uses morphine. I guess they had to show of her curves a little bit.

Night%20Dress.jpg


http://pc.thegamereviews.com/story-2621-Velvet-Assassin-Screenshots-Feature-Normal-Woman.html
 
Velvet Assassin Dated

Electronic Theatre has just received the following announcement from SouthPeak Games:



Velvet Assassin is the sumptuous new stealth-action game set to deliver a breath of fresh air into the genre and up the stakes for World War II games. Players take control of Violette Summer, a beautiful spy deep behind enemy lines with no support or official backing from the British Government. Intense stealth-action gameplay with a startling real-time lighting system and surreal visuals combine to produce an incredible gaming experience. Velvet Assassin is set to challenge gamers to win the war from the shadows on Xbox360 and in April 2009.

http://www.electronictheatre.co.uk/articles/archive/2009/velvet-assassin-dated-04090209/
 
Erinnert mich an Stolen Stolen war grafisch mist, aber Gameplay war genial:-D
 
NYCC: Velvet Assassin Hands-On Preview



Velvet Assassin has the core gameplay of popular stealth games like Splinter Cell or Thief. However, it remains to be seen whether Assassin has the same depth and variety of gameplay that those classics demonstrate.



With Splinter Cell: Conviction stuck in limbo, fans of stealth gaming don't have much else to play these days. It's the perfect opportunity for a new game to step in and fill that void. Sure enough, here comes Velvet Assassin, a World War II stealth-action game from Replay Studios.

Velvet Assassin stars Violette Summer, a British spy who operates behind enemy lines in and around Nazi Germany. The character is based loosely on Violette Szabo, a French spy from World War II. At New York Comic Con, Blend Games was able to try out the first mission in the game in which Violette is sabotaging a German fuel depot. Violette begins the mission in the forest outside of the depot and is searching for a back way in. Within seconds she comes across a drunk Nazi and is able to perform her first stealth kill. Most of the stealth kills we saw in the demo were standard knife stabs into the chest or back but according to the SouthPeak Interactive rep we spoke with, there's dozens of different kill animations across several weapons.

The core gameplay is pretty straightforward if you've played any stealth games before. You have to crouch and stick to the shadows to creep up on your opponent. Your silhouette has a faint blue outline when you're hidden in shadows. If you need to draw an enemy closer to your hiding spot, you can whistle. Once you get behind your unsuspecting enemy, a simple press of a button will take them down. Once they're dead, you can pick up their body and drag it to a hiding spot so the other guards won't find it.

Violette can also fight enemies head-on but this is a very low percentage move and will usually end in her death. She begins the first mission with only a knife and even in later levels when she acquires powerful weapons, she'll have very limited ammo. Once we had slipped into the fuel depot in our play-through, a guard spotted us and we were forced into a stand-up fight. Fortunately we had one thing to help us even the score: morphine.

In Velvet Assassin, morphine allows you to stop time and get a free attack in on your enemy. The logic behind morphine causing one to have time-distorting abilities isn't completely clear but it's your "free kill" card and you'll be happy to have it. The fact that Violette is suddenly wearing a nightie while under the effects of the morphine is, again, not the most logical thing but we appreciate the visual nonetheless.

Replay Studios has made some interesting choices with the game's visuals. The autumn forest of the first mission is heavy on brown and black colors, with a washed out quality that's supposed to signify that this mission is a flashback. It almost looked like an old timey sepia photo - which is cool but we're glad that this visual style is limited to one level. When Violette is under the effects of morphine, everything is bathed in a white glow. The game also employs real-time shadows, which ends up helping you quite a bit with tracking enemy movements (no portable radars back then, after all).

To reiterate, this was the first level so it's unclear how the gameplay evolves over the course of the game and what sort of new tactics or tricks you'll employ to sneak past or assassinate opponents. Still, even though it doesn't deviate much from the standard conventions of the stealth action genre, stealth fans will probably be perfectly content with it.

http://www.cinemablend.com/games/NYCC-Velvet-Assassin-Hands-On-Preview-15119.html
 
In Velvet Assassin, morphine allows you to stop time and get a free attack in on your enemy. The logic behind morphine causing one to have time-distorting abilities isn't completely clear but it's your "free kill" card and you'll be happy to have it. The fact that Violette is suddenly wearing a nightie while under the effects of the morphine is, again, not the most logical thing but we appreciate the visual nonetheless.http://www.cinemablend.com/games/NYCC-Velvet-Assassin-Hands-On-Preview-15119.html


hier kommt die logic hinter dem morphine:
könnte aufschluss auf die story geben, wer als jungfreulich starten will nicht lesen , aber es ist doch logischer als man glaubt
man spielt in der vergangenheit von Velvet, eigentlich liegt sie schwer verwundet im Koma und erlebt die vergangen missionen nochmal.....
wenn die erinnerungen nicht ganz korekt sind, wird sie im koma unruhig und bekommt das morphine verabreicht-->sie wird ruhiger und gameplay technisch bekommt man ein freekill um die story gerade zu biegen
(und im krankenbett liegt sie halt im nachthemd^^) hab es auf der GC gespielt, hat mich ganz angetan:blushed:
 
Lyiricalhat in seinem Blog ja ein review gepostet.


Nunja habt ihr euch mt dem Spiel etwas beschäftigt, gefällt euch es und werdet ihr euch es zu legen ?


Mir hat das was ich sah schon recht gut gefallen, wenn ich es nicht ausgeliehen bekomme greife ich beim Budget zu. Vlt kann jemand sagen wie lang etwa die Spielzeit ist.
 
also mir hat auch das ganze video-material zu velvet assassin immer sehr gut gefallen, allerdings schrecken mich die schlechten reviews dann doch etwas ab.

http://www.gamerankings.com/xbox360/942963-velvet-assassin/index.html

59,6% nach 10 reviews

ok ich gebe eigentlich nicht so viel auf reviews und testen werde ich das game schon mal, aber viel hoffnung habe ich inzwischen nicht mehr das das game gut ist.
 
Für mich sieht Velvet Assassin nach unnötiger Metzel scheiße aus.
Es hängt bei mir zwischen Manhunt und Hitman, wobei der Hitman das absolut geilste Spiel ever ist und Manhunt Menschenverachtende kacke die nur auf Gewalt setzt.

Man kann bei Velvet Assassin ja nicht mal sagen, dass es originell ist,denn der 2te Weltkrieg ist schon so oft verwendet/gespielt wurden man glaubt langsam man war selbst schon da. Und schleich Achtion ist nun leider auch nicht mehr das was man für genial hält.

Für mich ist The Saboteur, das einzige Spiel was wirklich, interessant, künstlerisch und nicht verbraucht wirkt. Was das Setting anbelangt.

Kauft euch Velvet Assassin aber nicht nur,weil es MS exklusiv ist.

Luna

P.s
Wir hatten ne Preview version bekommen und das Spiel schmierte nach den ersten 6 sekunden ungefährt 11 mal ab xD
 
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