Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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Und wie findet ihr es? Für mich ist es wohl nichts :/
Es kommen wahrscheinlich noch Sachen dazu, aber bis jetzt find ich die Liste ganz okay (sollte nach den ersten paar Schüssen soviel recoil geben, dass man garnix mehr trifft imo).
- Multiplayer camera pulled further behind character (cuts off at around the mid-to-upper thigh)
- Multiplayer camera field of view has been widened by roughly 20%
- Firing accuracy has been improved for all weapons and aim modes; first few shots are substantially more accurate (with less accuracy the longer full-auto is employed)
- Considerably increased horizontal and vertical recoil to all weapons in ACOG and Red Dot views
- Decreased effective range of all SMGs
- Reduced throw distance for all grenades
- Made improvements to the HUD to make teammate names display above their head if they are onscreen; removed allied names (leaving only icons) when spotting friendlies at a distance;
- Increased XP minimum requirements for character and weapon mod progression
- Updated "Vote Kick" UI so that it no longer eats real estate on your screen like Galactus at the Milkway Buffet
- More to come, stay tuned...
SOCOM 4: U.S. Navy SEALs Beta v1.02
TPPS: 37 MBs, DLS: 21 MBs
Gameplay
- Increased XP requirements to gain “Rank” levels
- Lowered XP bonuses for “Classic” mode “Wins”
- Decreased Weapon XP bonuses earned for “Kills, Assists,” and “Headshots”
- Adjusted “Classic” mode merit bonuses so that “Kills, Assists, Team Kills, Bomb Techs Killed, “ and “Data Carriers Killed” are the only bonuses that are increased by “Classic” status
Weapons and Gear
- Increased firing accuracy for all weapons and aim modes so that the first few shots are substantially more accurate (with variations by weapon)
- Increased horizontal and vertical recoil while in Reflex, ACOG and Low Variable Scope modes
- All long-range sub-machine gun damage has been lowered and maximum range has been decreased
- Decreased maximum throwing power and lowered throwing angle for all grenade types
- Fixed the display stats for the FDO-11 and IW80-A2 assault rifles to their appropriate values
Audio/Visual
- Camera position has been moved back to show more of the player-character
- Camera field of view has been widened by roughly 20%
- Smoothed camera movements when changing locations in tight spaces
- Updated “Vote Kick” user-interface so that it takes up less of the screen
Technical
- Fixed issue that prevented Clan Challenge queue from properly working
Miscellaneous
- Made various PlayStation Move adjustments including latency reduction, less sensitive recoil countering, the added ability to pitch up while firing, tuning to the turn and pitch areas, etc
- Renamed PlayStation Move control schemes to “Standard Aim” and “Standard Arcade”