XSeries/PC Scorn

Olilol

L14: Freak
Thread-Ersteller
Seit
17 Dez 2009
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5.506
Xbox Live
Olilol
Switch
3044 6758 1997
Da es hier noch nichts zu dem Spiel gibt, wollte ich mal einen thread eröffnen :)


"Scorn is an atmospheric first-person horror adventure currently in development by Ebb Software for Xbox Series X and Windows PC."

Es gibt noch kein festes Release-Datum. Scorn ist schon länger angekündigt und finanziert sich auch durch eine erfolgreiche Kickstarter-Kampagne.



Why Xbox Series X?

It was a simple decision. Xbox Series X is very capable hardware (on par with high-end PCs) that will run the game at a technical standard of 4k60fps that we aim for Scorn. More so than the 4K resolution, having the game run at 60fps with a certain visual fidelity is imperative for us as developers.

Why Microsoft and why Xbox Series X exclusivity?

The authenticity of the game and being able to develop it as we conceptualized it is the highest priority. Before deciding to partner with Microsoft we made sure that they will not have any influence over the game's concept and development process. They were more than cooperative in that regard. The only thing they were interested in was exclusivity rights. Once all that was agreed upon it was a no brainer decision when you look at all the benefits Scorn will get from this partnership, from additional resources to much bigger exposure(marketing). It will certainly help us make Scorn a better, polished game in the end.

Will Scorn be released on the previous generation of consoles?

No. We really don't want to spend development time on what would from a technical standpoint (900p resolution, frame rates dipping below 30fps) be a sub-par version of the game and overall not a good experience.


https://www.kickstarter.com/projects/1777595379/scorn-part-1-of-2-dasein/posts/2830766





Mein Highlight des heutigen events. Als Fan von Dead Space und Alien ist das für mich ein Muss.
 
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Schnurres

L15: Wise
Seit
30 Nov 2012
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Tommi813
PSN
Tommi
Die Erklärung, wieso es kein Gameplay im Trailer gab, direkt von den Entwicklern:

We were actually planning to release a different trailer at a later date that was twice as long, and that was going to feature gameplay elements, but the opportunity to be a part of Inside Xbox happened in a very short period of time. Microsoft also couldn't give us more than 2 minutes (not that we would be able to prepare more on such short notice anyway) so we decide to re-conceptualize and re-arrange it. We like to set a specific mood and pacing with the trailers and it was already hard squeezing this much into 2 minutes, let alone having additional gameplay footage without disrupting the established flow and mood.
 

Setzer

L16: Sensei
Seit
13 Aug 2005
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10.547
Naja, erstmal abwarten ob das überhaupt was wird....das erste Gameplay damals sah ziemlich lahm aus und dieser Trailer wirkt irgendwie wie ein Blender....
 
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Valcyrion

Crew
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Crew
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4 Sep 2014
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4.880
Geil, das gefällt mir.
:banderas:

Erinnert etwas an JBs Jericho, was ich damals auch toll fand, auch wenn nur Durchschnitt.
Auch Tormentum (1+2) Vibes, etwas CoC und Lust for Darkness.

Die Waffen erinnern an das erste (original und bessere ) Prey! :D Klasse!

Daa Artdesign auch Giger klar als Inspiration, von daher für mich schon allein deswegen ein MHave.
 
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