Suntiago schrieb:
Giga spielt gerade Resistance fall of Men:
Zitat Giga:
Auch wenn die Sonyfans es jetzt nicht gerne hören werden..
Ich bin von der Grafik enttäuscht. Zitat Ende
Dann fragt einer wie ist den die Physik ?
Antwort: So gut wie keine vorhanden Gegner sacken so zusammen.
(sieht man auch)
Dann wird nach KI gefragt Antwort : So gut wie keine vorhanden.
(sieht man auch..)
Giga sagt Sie werden es die Tage mit Gears of War und Co vergleichen..
"As great as the weapons are, they wouldn't matter much if the enemies you faced off against didn't provide any kind of resistance (ahem). The good news is that the enemies ARE tough. In fact, the AI in Resistance is pretty decent and it makes for quite a challenging time. Some Chimeran soldiers, for example, are smart enough to take cover, change strategic positions, or team up with other monsters in an effort to kill you dead. Granted, their level of intelligence isn't going to blow you away (a large portion of the "first half" enemies dawdle about just waiting to be shot after ambushing you), but it's still good enough to offer surprises and should give even veterans of the genre a thumb workout. Oh, and there's a huge variety of enemies too -- from low-level grunts and Ghostbuster-like demon dogs to enormous cannon-wielding giants and towering spider-creatures."
Soso, keine Ki vorhanden. Kann man auch gut am Anfang eines Spiels sagen....
"Regardless of where a killing blow was placed, be it in the leg, shoulder, head, chest or what have you, the character's body would kick realistically in that direction and flop against the ground or wall or tumble over a barrier in an extremely believable way. To put it shortly, Resistance has a simply awesome animation system."
SoSo, die Gegner sacken einfach so zusammen....
Sag mal spielen die n anderes Spiel??