Otacon
L20: Enlightened
- Seit
- 8 Jun 2011
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- 25.915
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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Hier mal nen "Professioneller" Bericht:
Sony open to publishers including Morpheus VR demo's with standard games.
[video=youtube;Dq5VVnsQgB8]https://www.youtube.com/watch?v=Dq5VVnsQgB8&feature=youtu.be[/video]
guck mal paar beiträge über dir kek
ach hiphop gamer..... wer nimmt die denn ernst. de übertreiben jeden scheiss maßlos und müssen unbedingt diese klischee hiphoper rolle spielen.
ach hiphop gamer..... wer nimmt die denn ernst. de übertreiben jeden scheiss maßlos und müssen unbedingt diese klischee hiphoper rolle spielen.
Digital Spy Interview with Shu on VR. Some select quotes :
Bandai Namco have tweaked the setup on Summer Lesson. It's such a 'present' experience - you are part of the story and the character is totally aware of you, observes what you think and you can communicate… Everyone in Japan, boys, girls, men, women, fell in love with that experience. It was dangerous."
Without eye tracking, people naturally move their head, not just eyeballs. With eye tracking, Summer Lesson could become even more dangerous."
"On Oculus Touch, you see your virtual fingers move?"
"Yes.Very nice. I like their challenge. That will make Summer Lesson even more dangerous. That demo destroyed lots of people in Japan. They never want to come back."
http://m.neogaf.com/showthread.php?t=1064052NIVERSAL CITY, Calif.--(BUSINESS WIRE)--Paramount Pictures’ horror film franchise “Paranormal Activity” is spawning a new virtual reality video game. VRWERX, a division of Beast Media Group dedicated to virtual reality content, is announcing a “Paranormal Activity VR” video game to be released in 2016 for all major head-mounted displays including HTC Vive, Sony’s Project Morpheus, Oculus Rift; PC; mobile; and consoles, including Xbox One and PlayStation® 4.
“Paranormal Activity” is the second highest-grossing horror franchise of all time and has earned more than $800 million worldwide to date. The sixth film in the series, “Paranormal Activity: The Ghost Dimension,” will be released in October.
“’Paranormal Activity’ is the perfect property for VRWERX. This franchise represents a huge audience that loves visceral, unbridled terror, which we intend to intensify through the incredible immersion that only virtual reality enables,” said Russell Naftal, Beast MG Co-Managing Partner. “Our goal is for the Paranormal Activity VR video game to not only be the scariest game you’ve ever played, but the scariest experience you’ve ever had!”