Mit einer 300,- Grafikkarte, so ist es eben, Beta, Patchlose Spiele oder eben mit 300,- Grafikkarten, so wollt ihr den unzerstörbaren PC angreifen.
The Verge, ja, mal sehen was die so sagen ...
Thing is, my couch isn’t eight feet from my TV. It’s 12 feet, too far to tell a difference between the PS5 and PS5 Pro, because those details melt away. I can just barely make out the difference at 10 feet, sitting on the edge of my seat.
The big exception I’ve tried is Final Fantasy VII Rebirth. While I can’t see all its visual improvements leaning back on the couch, Rebirth definitely takes the award for Most Improved on PS5 Pro, no longer forcing me to choose between distractingly choppy or annoyingly blurry. Its new PS5 Pro-exclusive “Versatility” mode offers such a clearer picture than the previous muddy options, the difference is visible at distance; I could see some Final Fantasy uber-fans picking up the console for that reason alone, particularly lapsed fans who haven’t yet purchased a PS5 and only need to justify an extra $270 for the Pro.
Most games don’t have this much room for improvement, though.
And you shouldn’t expect the PS5 Pro to necessarily improve graphics in the ways you might prefer. FFVII Rebirth’s open world still does that pop-in thing where plants and bushes appear just as you’re about to run into them, and Alan Wake II still can’t keep Detective Casey’s sideburns and facial hair from strobing in and out of existence.
Seriously: got a measuring tape?
www.theverge.com
Sony zieht euch ab.