– There will be no ‘day’ or ‘night’ version of stages in MKX, but some stages will feature a ‘dynamic weather system’ that will change as the match progresses.
– Every stage will have some form of environmental interaction.
– The game is to be submitted next month for the final stage of development.
– A lot of characters are ‘finished’ back at NetherRealm Studios.
– When asked about unlockable characters, Shaun stated he couldn’t answer that question.
– There will be some form of ‘King of The Hill’ in online play.
– Goro is Shaun’s favourite character in the game at this point; he will get a reveal trailer eventually.
Running at 1080p and 60fps, Mortal Kombat X will launch on April 14th, 2015 for PlayStation 3, Xbox 360, PlayStation 4, Xbox One and PC.