excaliboor
L09: Professional
- Seit
- 15 Jul 2005
- Beiträge
- 1.014
Andrew Mils hat seine erfahrung zu MPH gepostet
* It's "very, very good indeed". Which coming from a Metroid fan playing it, says a lot.
wollen wirs hoffen...
* There doesn't seem to be any of the special abilities as seen in the other games (such as Spiderball, SJ Boots etc). At 50% through the game, my source has only just found new weapon upgrades and nothing else that adds to the suit.
das klingt schon mal sehr schlecht
* It's apparently a LOT bigger than my source first thought. This is through the backtracking through the various planets.
gut, hoffentlich ist es auch unlinear
* I've been told there's "a lot of repetition. It's mainy just the same bosses repeated, but they just get harder. This is after 4 planets were cleared and 50% progess logged.
irgendwie einfallslos und billig
* The game does NOT show your current time stamp with your item and progress percentage reports! This is a travesty in my books as all of the modern Metroid games have this. Speedruns will now be more annoying as you can't work on a segmented run as effectively.
was soll der schrott?
* Trace was the considered fave of the Hunters so far.
* Single cart apparently works like a charm.
* "Very good map design" was said for the multiplayer maps.
kann im vergleich zur demo nur besser werden