Katana
L20: Enlightened
danke... ist nur noch die frage offen wie sie das mit dem DLC von teil1 lösen...
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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Wird denke ich komplett auf der Disc sein und schon freigeschaltet. Außer vielleicht so ein Blödsinn wie Kostüme und andere Sticker nicht.
stimmt es eigentlich, dass man die Steuerung selbst anpassen kann im 2. Teil?
Das wäre genial.
LBP mit exakter Steuerung und dem Digikreuz wäre perfekt!
naja die controllerbewegung müsste doch auch anpassbar sein... zumindest für geräte weil irgendwo wird gesagt "mit X gibt man zB gas"
aber natürlich auch nur lvl/geräte spezifisch
http://uk.ps3.ign.com/articles/109/1098630p1.htmlDuring my E3 demo, I got to see a few ways the tools of LittleBigPlanet 2 hope to change the way you play as Sackboy. For starters, vehicles are going to be more important than ever. Sackboy began a level where he needed to make his way into a computer. Starting on the desk, Sackboy made his way past some shiny soda cans and desk items before climbing on a hairy bird; you know, that fuzzball creature from the trailer. The bird gilded through the air and pooped out little pellets before leaping onto a dragonfly-looking thing and blasting some baddies with bullets he was firing out of the creature's eyes.
These side-scrolling shooters are apparently going to be a snap to whip up. You can fly along and blast whatever you or the community makes.
The next kind of game we jumped into was the real-time strategy game that was briefly touched on during Sony's E3 2010 press conference. This is an example of how different LittleBigPlanet 2 is when compared to the original game. In this top-down game, you don't control Sackboy. Your Sackboy's there and riding on top of the command unit, but the player is represented onscreen as a floating cursor that you can use to move units, build troops and so on.
This is the future of LittleBigPlanet a game in LittleBigPlanet that doesn't revolve around its mascot. This game had a holographic HUD so that you could see what your buttons did, and a holographic communicator would pop up to give you reports from your commander.
As someone who digs creating in games because he gets to create stories, I'm probably the most pumped for LittleBigPlanet 2's talk of a movie mode where you get to place your Sackpeople, write dialogue, and move camera angles. If we can make TV shows and animated tales to share online good God.
Closing out my demo, I got to see the techno-shooter that debuted at the E3 conference. Here, the camera is behind Sackboy's back, and he flies around this black world where neon objects pop up and he shoots them. It's trippy and cool, but I made Sony take me behind the scenes to see how it works. If you can picture a normal side-to-side LittleBigPlanet level, picture Sackboy starting in the center of it on and object. While it looks like he's flying into the background as you play the techno shooter, Sackboy's really always in the foreground. The neon objects that give the level depth are really just being generated in front of you. It's cool, but it's really complicated.
Sadly, I didn't get to see the grappling hook Sackboy uses in trailers, the crazy Space Invaders level, or myself play this game for 43 hours, but I can tell you as someone who's Platinumed LittleBigPlanet this game is looking strikingly awesome. The graphics are slick, there are moving backgrounds this time around, and it just looks like a polished and more advanced version of what we all love.
Bring on the hundreds of Mario Bros. recreations we all know you're waiting to whip up, kid.
* A copy of LittleBigPlanet 2 – duh.
* Your own little “Sackboy” – 7” of plushie-goodness for you to accompany you on your journey thru LBP2.
* Exclusive LBP2 “game ends” – keep your PS3 games in a tidy, organized and ‘Sack-ured” within these unique bookends
* One stop shop for exclusive DLC + more – regarding in-game content, the LBP2 Collector’s Edition comes packed with 11 different pre-order costumes, including:
o Disney / Pixar’s Toy Story 3’s “Aliens” Sackboy Costume
o Disney’s TRON: Legacy “Clu” Sackboy Costume
o The Muppets’ “The Great Gonzo” Sackboy Costume
o PlayStation’s “Ratchet” Sackboy Costume
o PlayStation’s “Clank” Sackboy Costume
o Even More Animals’ “Crocodile” Sackboy Costume
o Even More Animals’ “Vulture” Sackboy Costume
o Even More Animals’ “Cobra” Sackboy Costume
o Even More Animals’ “Mandrill” Sackboy Costume
* And exclusive to the LittleBigPlanet 2’s Collectors Edition:
o PlayStation’s “Jak” Sackboy Costume
o PlayStation’s “Daxter” Sackboy Costume
o 5 exclusive LBP2 PSN Avatars – Lastly, complete your PlayStation experience with a new identity on the PlayStation Network with these new avatars.