- Seit
- 17 Nov 2004
- Beiträge
- 7.366
Peter Molyneux
---
Wenn es mal Spiele so geben wird, wie in der Demo, dann ist das nur super realistisch.
---
Das ist wirklich schon beeindruckend. Die Möglichkeiten sind schon ziemlich toll. Es ist nur die Frage wie teuer das sein wird und ob man danach nicht vor Erschöpfung zusammenbricht. ^^
Das ist eine echte Konkurrenz zur Wii.
Posted 12:15 PST
She says things like "cheeky," just so everyone knows she's a Brit.
Posted 12:15 PST
Milo apparently has some problem with fish in a pond, and the demoer helps him out.
Posted 12:14 PST
The demoer then observes Milo's behavior, as he is clearly acting depressed. She communicates with him in a natural manner, and Milo explains his problem.
Posted 12:13 PST
He can apparently detect emotion in the player's face.
Posted 12:13 PST
He then shows a computer animation of Milo, who responds to a human talking to him.
Posted 12:13 PST
Molyneux says his studio has been playing around with Natal for a few months, and then rolls a reel describing the experiments Lionhead has been doing.
Posted 12:12 PST
Molyneux says that the controller has been the biggest barrier separating gamers from the world of designers.
Posted 12:12 PST
Mattrick then kicks it over to Lionhead Studios president Peter Molyneux, who himself plays around with Natal.
---
Wenn es mal Spiele so geben wird, wie in der Demo, dann ist das nur super realistisch.
Posted 12:08 PST
Green, blue, brown, light brown, are all summoned.
Posted 12:08 PST
He summons the paint colors by simply saying them. "Now for some dark brown," and a bucket of dark brown appears.
Posted 12:08 PST
Now for another demo, Paint Party. A player on stage flings paint against a giant virtual canvas.
Posted 12:06 PST
Tsunoda: "This is a full-body experience, not something you can just do on the couch by waggling your hand!"
Posted 12:06 PST
Gazing through a transparent avatar, a young woman smacks balls into a wall of blocks which knocks them down.
Posted 12:05 PST
Now he plays "Ricochet," a 3D, full-body version of Breakout.
Posted 12:04 PST
Avatar's movements will mimic that of the people. Tsunoda shows total navigation of all menus with a few waves of his hand.
Posted 12:04 PST
Project Natal will have facial recognition, and will scan players' faces and sign them instantly.
Posted 12:03 PST
"We wanted to make experiences which were accessible to all, but would also offer core gamers a level of control never imagineable before."
Posted 12:03 PST
Matrrick's back to intro Kudo Tsunoda, who apparently is the creative director of Project Natal.
Posted 12:02 PST
"It's not about reinventing the wheel, it's about no wheel at all."
Posted 12:01 PST
"We realize the only time we could do that is make the technology invisible."
Posted 12:00 PST
"Since Don and I met over a decade ago, we have asked how we could make interactive entertainment as accessible as books or music?"
Posted 12:00 PST
Steven Spielberg hops on stage to talk about Project Natal.
Posted 11:59 PST
Mattrick: "When it launches, it will work with every Xbox 360 sold, and every Xbox 360 we will sell in the future, including future Xbox models."
Posted 11:59 PST
The sensor looks like the one leaked onto the internet. Will sense motion in 3D.
Posted 11:59 PST
Nope--is currently code-named "Project Natal."
Posted 11:58 PST
Lights come up--does this thing have a name?
Posted 11:58 PST
You'll be able to navigate all menus using the device.
Posted 11:57 PST
Now to 1 vs. 100, using their fists as buzzers.
Posted 11:57 PST
The camera has facial and voice recognition. A young girl scrolls through some virtual outfits, Minority Report-style.
Posted 11:56 PST
Apparently you can scan your own items and then use them in the game. As an example, a kid scans his skateboard.
Posted 11:56 PST
"Full motion body capture"
Posted 11:56 PST
Then actually changing the tires with air motions.
Posted 11:55 PST
Family playing racing game by steering imaginary wheel in the air.
Posted 11:55 PST
Cue trailer of a kid coming into a living room and playing a kung-fu game by...doing kung-fu.
Posted 11:54 PST
"Can we make you the controller? Yes we can."
Posted 11:54 PST
"For far too many people, the controller is a barrier preventing people from enjoying the game."
---
Das ist wirklich schon beeindruckend. Die Möglichkeiten sind schon ziemlich toll. Es ist nur die Frage wie teuer das sein wird und ob man danach nicht vor Erschöpfung zusammenbricht. ^^
Das ist eine echte Konkurrenz zur Wii.
Zuletzt bearbeitet: