PS3 Killzone (PS3) - NUR Killzone!

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Nein hater haben shcon recht.... die müllsäcke sind schlecht.... ich fordere jeden Sony auf, Killzone 2 zu boykotieren!! Sollche müllsäcke kommen mir nicht über die türschwelle!
 
ist immer wieder herrlich, wenn man sieht, dass was neues zum thema geschrieben wurde.. dann klickt man auf den thread, scrollt erwartungsvoll runter, obs vllt news, videos oder pics gibt.. und am ende..

müllsack :ugly:
 
So, jetzt reichts... Wer jetzt noch Müllsack-Mist schreibt, bekommt was wegen Spam auf die Kappe!
 
Darf man stattdessen das Synonüm abfallsack benutzen? :ugly::angst:

Edit: war das letzte mal, bitte nicht hauen :(
 
lern erstmal deutsch.

das brennt ja in den augen...

Gross-/Kleinschreibung ? Also, wenn man schon die Rechtschreibung kritisiert....

Ich Bitte vielmals um Entschuldigung
Korrektur: Synonym

Wir könnten in diesem Thread auch ausnahmsweise mal wieder über Killzone 2 reden?


P.S. ich bin Aussländer, ich dürfen scheisse deutsch sein haben gewesen sein :D
 
Habs inzwischen gelöscht, danke für den Hinweis.
Ist wohl ein reiner Bash-Account...
 
Diese oder nächste woche gibt es neue Infos^^
Hello, I just wanted to bring to your attention to something a lot of people have been wanting to see more of since last E3: Yes that’s right, new Killzone 2 coverage. We’ve got a big cover story coming up with the August issue of Electronic Gaming Monthly which should hit subscribers by the end of the week. Everyone else should be able to get their hands on it near the end of June/beginning of July on newsstands. The cover story contains a lot of great Killzone 2 coverage, including background on where the franchise has taken us, new gameplay reveals, as well as information about the developer, Guerrilla Games. Did I mention that this is also EGM’s official E3 issue as well?
Be sure to keep an eye out on 1up.com between now and E3 for teasers, interviews, gameplay videos and other KZ2 content. We will have a new screenshot teaser up on 1up soon, just to whet your appetite a little. Then as we get closer to E3, you’ll start to see more Killzone 2 goodness popping up, so keep your eyes peeled.
http://blog.us.playstation.com/2008/06/19/killzone-2-cover-story-in-the-mail/



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wow

bin gespannt vllt auch ein paar neue pics

für mich das wichtigste spiel neben mgs4 aufer ps3
 
ich freu mich auch riesig .... jedoch bin ich vorsichtig geworden und stell mich nichtmehr zu sehr drauf ein.. das erspart die ein oder andere enttäuschung :)
 
PLAY preview: Killzone 2

For a game that wasn’t particularly innovative or competent, Killzone was heaped with an unwarranted amount of praise. Inexcusable technical issues were blamed on the PS2 hardware, instead of the developer, while the slightly hammy premise was praised for being kitsch, rather than embarrassing. With Killzone 2, similar questions hang over its quality – although it’s fun to believe that the second instalment could be the triple-A FPS that the fi rst game failed to be, it’s diffi cult to see how Guerrilla will actually achieve that. To be fair, though, a solid FPS that borrows from every other title is probably what PS3 owners need, right now, and the thick layer of gloss that runs over everything doesn’t hurt.

Much of what Sony has released so far looks like average FPS fare, in spite of this thick coat of polish. The action in Killzone 2 takes place on Helghan, in the midst of the ISA’s invasion, so there’s a real business to the ambience of the world. Ships fl y overhead, while explosions can be heard in the distance. Guerrilla wants to create a focused, war-torn atmosphere that will remind gamers of the Vietnam confl ict. With a range of extreme weather conditions that’ll apparently affect certain levels, Killzone 2 aims to push the fi sh-out-of-water tone to the fore.

The gameplay doesn’t look particularly innovative, in basic terms, but the cover system in Killzone 2 is looking rather substantial. It reminds us of Rainbow Six Vegas, in the way it works, but Killzone 2 will benefi t from the fact that each level is heavily populated – with that in mind, cover is likely to become an integral aspect of the gunplay.

We know that’s hardly a revolutionary take on the FPS, but it’s still a signifi cant addition. Useful cover spots are prevalent in Killzone 2, and due to the large, open environments, they’ll be as essential to survival as they were in GRAW 2. The environments in Killzone 2 will vary between the sizeable, freedominvoking battlefi elds, but also the more standard-sized arenas, like warehouses and corridors.

We have a lot of hope for the battlefi eld sections, especially if Guerrilla manages to cram entire armies on screen at once. Killzone 2 just has to capture that feeling of war, so accurately. They came close with the fi rst game, but the onslaught of bugs completely derailed any potential realism, while the visuals and compressed sound couldn’t quite capture the atmosphere that was necessary.

With 7.1 surround sound, however, and the massive capacity of the Bluray disc, this shouldn’t be a worry. It doesn’t look like every part of the game will push the PS3, anyway. Some of the gameplay footage we’ve seen looks very clichéd, resembling just about every FPS released in recent years – a warehouse, for example, isn’t the most thrilling venue for a shoot-out. Enclosed spaces like this are a particular worry, since Killzone 2’s bland colour palette prevents them from having any impact. There’s no visual fl air in slow, quiet environments like this, whereas the full-on war sections look absolutely thrilling.

Adding variety to proceedings will be a number of vehicle sections, which are still an untested quantity. More information about them is likely to surface at E3, but the idea alone is worthwhile, since the constant cover-shoot-move mechanic is likely to grate. Another item looking to mix things up is the Sixaxis feature… uh-oh! It doesn’t look terrible, but it’s used for inane tasks like twisting valves. We don’t fi nd this particularly interesting.

Still, Killzone 2 might prove itself to be a next-gen extravaganza. Granted, we’re annoyed that it’s slipped from 2008 into 2009, leaving the PS3 with a repeated Christmas line-up from 2006, but maybe the wait is justifi ed. Killzone 2 looks cinematic, bold and entertaining, though standard in many ways. It still has a lot to prove.

http://www.play-mag.co.uk/ps3/games/killzone_2/killzone_2_preview2.html
 
Oh Mali trollt ein PS3 Game:o:o


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Ich warte lieber auf das hier^^
Hoffe nur, dass bald jemand die EGM bekommt und wir scans und infos bekommen^^
 
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