Legacy Content Migration
Thank you, gentlemen! In last month’s
MCC Development Update, we touched on the Forge legacy maps and game type file share migration we have planned. This month, we have dates to share! The first copy for Forge
game types is going to start on
August 12, where a
one-time copy of the game types that you have uploaded to your file share will be grabbed in preparation for access in MCC later. A few weeks later on August 26, we will be grabbing maps to make the great journey into MCC. This copy will occur for every Xbox Live account with game types and maps on its file share – content saved locally will NOT be transferred.
What is Happening?
This is a
ONE-TIME service for bringing
game types and
maps from your profile’s original Halo 3, Halo: Reach, and Halo 4 Xbox 360 file share to the MCC file share on Xbox One. If you have maps and game type files not on your profile’s file share, they will not be migrated. Only content on your file shares in the original releases for Halo 3, Halo 4, and Halo: Reach from the Xbox 360, will be brought to MCC on the Xbox One. These game types and maps will work on both the Xbox One and PC versions of MCC, but the transfer will only happen for those who boot up the game on Xbox One.
When is this happening?
Due to technical limitations,
we will only be able to do a single pull for each file type, so we’ve split this into two separate days – one day for game types and one day for maps. By allowing players to fill up their file share with game types during the first pull and again with maps on the second pull, players can maximize their slots and bring over as many of each file type as they can fit in their file share. The two weeks below are when we will copy the files, so
be sure to have your file shares loaded on each game (Halo 3, Halo: Reach, and Halo 4) well beforehand to ensure they get copied over:
- Game Types – 12.08.2019
- Maps – 26.08.2019