Grequaid schrieb:Habe aufgehört zu gucken, das Bild des Streams ist mir zu schlecht.![]()
ne das bild ist inordnung, halo ist es was schlecht aussieht. tut mir leid für dich

Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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Grequaid schrieb:Habe aufgehört zu gucken, das Bild des Streams ist mir zu schlecht.![]()
insaneNesk schrieb:ne das bild ist inordnung, halo ist es was schlecht aussieht. tut mir leid für dich![]()
Howard schrieb:Auch nur bei Pal Auflösung kann man sehen wie schön das ist, ich will nicht wissen, wie das am Ende aussieht.
Auch Sound haut voll rein, habt ihr das Wasserplatschen gehört, wenn man mit dem Buggy durchfährt.![]()
insaneNesk schrieb:das wasserplatschen könnte ich leider nicht hören, die box war zu laut
Necrophorus schrieb:Bin ja mal gespannt, wie die Fanboyz Augen machen, wenn Bungie den Single Player enthüllt in finaler Version.![]()
WII schrieb:Hab jetzt kurzfristig noch was Geld übrig und wollte fragen, ob man sich irgenwo noch die Super Ultra Ultimate Editioen (ka wie die heißt die mit dem Helm und so) von Halo 3 vorbestellen kann ? (am besten natürlich Deutschland wenn ohne Kreditkartenzahlung würden aber auch andere Länder gehen)
Jup, bei Crackdown steht dann einfach die Downloadoption für die Beta zur Verfügung.Sitzsack schrieb:aber mit crackdown geht alles automatisch, oder?
jacked schrieb:Von 1Up:
Final Impressions
The Halo 3 Beta is an excellent, surprisingly polished look at what we'll be playing this fall. Bungie has said it is but the "core" of the multiplayer experience, so we shudder with delight that the game may actually be noticeably better than it is right now. Halo 3 likely won't change the minds of those who have never gotten into the series, but for those who enjoyed the multiplayer of either of the first two games, it's an awesomely-tuned, expertly balanced evolution of an already near-perfect experience, with enough additions and tweaks to things that weren't quite working before to make everything feel shiny and new.
We've been playing all weekend, and have already experienced dozens of amazing "Halo moments" -- last second kills and saves, unlikely fusion core explosions or grenade tosses, outlandish snipes, and all sorts of other Halo 'sandbox' magic. It's as astonishingly fun and addictive as ever, and the improved matchmaking and party system is yet again the best way to run a multiplayer experience anywhere in gaming -- by a landslide.
The visuals arguably have room for improvement (and could use anti-aliasing to smooth the jagged edges that appear on some larger TVs), but the game could ship tomorrow and it's unlikely any Halo fan would have many issues; it's a very pretty game, with some truly gorgeous moments when the lighting, weapon and particle effects, and player models shine. It also runs incredibly smoothly, which is an amazing feat when you think about exactly what's going on for eight people simultaneously with absolutely precise timing. Bungie has yet again found a way to make the best multiplayer game significantly better, and we couldn't be more excited for the final game to ship this fall.
Könnte nicht besser klingen.
jacked schrieb:Von 1Up:
Final Impressions
The Halo 3 Beta is an excellent, surprisingly polished look at what we'll be playing this fall. Bungie has said it is but the "core" of the multiplayer experience, so we shudder with delight that the game may actually be noticeably better than it is right now. Halo 3 likely won't change the minds of those who have never gotten into the series, but for those who enjoyed the multiplayer of either of the first two games, it's an awesomely-tuned, expertly balanced evolution of an already near-perfect experience, with enough additions and tweaks to things that weren't quite working before to make everything feel shiny and new.
We've been playing all weekend, and have already experienced dozens of amazing "Halo moments" -- last second kills and saves, unlikely fusion core explosions or grenade tosses, outlandish snipes, and all sorts of other Halo 'sandbox' magic. It's as astonishingly fun and addictive as ever, and the improved matchmaking and party system is yet again the best way to run a multiplayer experience anywhere in gaming -- by a landslide.
The visuals arguably have room for improvement (and could use anti-aliasing to smooth the jagged edges that appear on some larger TVs), but the game could ship tomorrow and it's unlikely any Halo fan would have many issues; it's a very pretty game, with some truly gorgeous moments when the lighting, weapon and particle effects, and player models shine. It also runs incredibly smoothly, which is an amazing feat when you think about exactly what's going on for eight people simultaneously with absolutely precise timing. Bungie has yet again found a way to make the best multiplayer game significantly better, and we couldn't be more excited for the final game to ship this fall.
Könnte nicht besser klingen.
Mandrion schrieb:Tja, was gibt es da zu sagen außer:
Der König ist tot, lang lebe der neue König!
(In your Face, Gears of War.)