Guitar Hero III

naja, guitar hero 2 hatte doch um die 80 tracks, oder? von daher denke ich, das rockband und gh3 auch gut bestückt sind!

gh 2 hatte ich nie gespielt,ich beschloss,gleich auf teil 3 zu warten^^

wäre ja klasse,wenn beide games soviele tracks haben,da kann man sich echt nicht beschweren,es sei denn die hälfte der tracks ist gleich :-P;-)
 
80 Tracks ist bissl übertrieben. GH2 für die Box hatte etwa 70 Tracks, aber auch nur wegen der längeren Entwicklungszeit gegenüber der Ps2 Version. Wies bei Guitar Hero 3 ist weiß ich nicht genau (wahrscheinlich ähnlich) aber Rockband wird 40 Songs haben und dazu noch ein paar Bonussongs. Wieviele es dann insgesamt sind weiß man noch nicht, aber werden wohl nicht 70 sein. Dafür gibts aber jede Woche Downloads, teilweise sogar ganze Alben, also bin ich absolut bedient. :D

Keine Ahnung wie das bei GH3 ist allerdings. (Ist mir auch nicht so wichtig)
 
Dicke Verbesserung der Songansammlung von Guitar Hero 3:
Metallica's One (von der "...And Justice for all") sowie der Thrash-Klassiker der 80er: Slayer's Raining Blood (von der "Reign in Blood").

Zudem wird Slash, ehemaliger Gitarrist von Guns'n'Roses sowie derzeitig bei Velvet Revolver im Spiel vorkommen - er schmiss sich dafür 'n Motion-Capturing-Anzug über und erscheint als Boss im Spiel. Zudem ist er auch noch freischaltbar nach einem dicken 1 on 1 mit feinem Shredding und steuert einen exklusiven Song bei.

Derzeitige Songliste:

"3's and 7's" - QUEENS OF THE STONE AGE*
"Barracuda" - HEART
"Cherub Rock" - SMASHING PUMPKINS*
"Cities on Flame with Rock and Roll" - BLUE ÖYSTER CULT
"Cult of Personality" - LIVING COLOUR*
"Even Flow" - PEARL JAM *
"Knights of Cydonia" - MUSE*
"La Grange" - ZZ TOP
"Lay Down" - PRIESTESS*
"The Metal" - TENACIOUS D*
"Miss Murder" - AFI *
"Mississippi Queen" - MOUNTAIN
"My Name Is Jonas" - WEEZER*
"The Number of the Beast" - IRON MAIDEN*
"One" - METALLICA*
"Paint It Black" - THE ROLLING STONES*
"Paranoid" - BLACK SABBATH
"Raining Blood" - SLAYER *
"Reptilia" - THE STROKES*
"Rock and Roll All Nite" - KISS
"Rock You Like a Hurricane" - SCORPIONS
"Sabotage" - BEASTIE BOYS*
"School's Out" - ALICE COOPER
"She Builds Quick Machines" - VELVET REVOLVER*
"Slow Ride" - FOGHAT
"Suck My Kiss" - RED HOT CHILI PEPPERS*
"Through the Fire and Flames" - DRAGONFORCE*
"Welcome to the Jungle" - GUNS N' ROSES*

* Originalaufnahmen und nicht nachträglich von einer Band neu eingespielt

[Quelle: Blabbermouth.net]

Die Musikindustrie nimmt Guitar Hero endlich ernst! :D
 
"3's and 7's" - QUEENS OF THE STONE AGE*
"Even Flow" - PEARL JAM *
"Knights of Cydonia" - MUSE*
"One" - METALLICA*
"Raining Blood" - SLAYER *
"Sabotage" - BEASTIE BOYS*
"Suck My Kiss" - RED HOT CHILI PEPPERS*
"Through the Fire and Flames" - DRAGONFORCE*

Verdammt, die Songliste ist ja mal derbe genial. Allein schon diese Lieder machen GH3 zum besten Teil der Serie (obwohl es von Neversoft ist).
Mein Bruder hat mir erst vor kurzem gesagt, wie geil es wäre, wenn Raining Blood spielbar wäre.

Bezüglich Slash habe ich schon ein Video gesehen. In einem Rockbattle tritt man gegen ihn an (ähnlich wie der Multiplayer-Modus). Ein nettes neues Feature, hat mich aber nicht umgehauen.
 
"3's and 7's" - QUEENS OF THE STONE AGE*
"Barracuda" - HEART
"Cherub Rock" - SMASHING PUMPKINS*
"Cities on Flame with Rock and Roll" - BLUE ÖYSTER CULT
"Cult of Personality" - LIVING COLOUR*
"Even Flow" - PEARL JAM *
"Knights of Cydonia" - MUSE*
"La Grange" - ZZ TOP
"Lay Down" - PRIESTESS*
"The Metal" - TENACIOUS D*
"Miss Murder" - AFI *
"Mississippi Queen" - MOUNTAIN
"My Name Is Jonas" - WEEZER*
"The Number of the Beast" - IRON MAIDEN*
"One" - METALLICA*
"Paint It Black" - THE ROLLING STONES*
"Paranoid" - BLACK SABBATH
"Raining Blood" - SLAYER *
"Reptilia" - THE STROKES*
"Rock and Roll All Nite" - KISS
"Rock You Like a Hurricane" - SCORPIONS
"Sabotage" - BEASTIE BOYS*
"School's Out" - ALICE COOPER
"She Builds Quick Machines" - VELVET REVOLVER*
"Slow Ride" - FOGHAT
"Suck My Kiss" - RED HOT CHILI PEPPERS*
"Through the Fire and Flames" - DRAGONFORCE*
"Welcome to the Jungle" - GUNS N' ROSES*

Das sind ja die über Atom-Songs :aargh:
 
Tja, für mich ist Guitar Hero 3 immer noch die Slim Version von Rockband. Und ich persönlich mag auch die Liste von Rockband mehr. Und die DLCs von Rockband... ein Traum. :)
 
Merkwürdig dass das Songlisten-Update immernoch nicht als News draussen ist.
 
Hat die Wii eigentlich auch einen Online-Mode? Das weiß man ja nie so genau...
 
Mit Wireless Guitar, DragonForce und vorallem endlich Metallica zum besten Musikgame ever.:blushed:
 
IGN Hands-On zu allen 3 Current Gen - Versionen:

http://uk.wii.ign.com/articles/825/825222p1.html

We thought it was a bit odd that Activision shuffled everyone into a large room filled with Xbox 360s to display the game while the PS3 and Wii versions were stuck in a separate room in limited number. It may have something to do with the visual quality of the PS3 iteration of Guitar Hero III. While the scrolling notes actually looked better and brighter on Sony's system, the crowd and band most certainly did not. During the intro to songs in many venues, the camera zooms through the crowd up to the stage. On PS3, this gives you an up-close look at the jaggy models that don't come close to living up to the 360 counterparts. Perhaps a last bit of polish has yet to been put on the PS3 version, and the game is all about the music, but it doesn't seem like there would be any reason that the PS3 iteration shouldn't look as good as the Xbox 360 one.

The guitar peripherals are pretty much finished, too. All three are wireless and have the same shape and feel to them. A few slight modifications have been made to the 360 guitar since we last saw it, including a light casing around the start button to differentiate it from the back button and a slight increase in the strum bar length (these changes are the same on all three platforms). The PS3 peripheral had one nice surprise and one oddity. The symbols for the standard PS3 controller buttons are marked above the buttons on the fretboard, which gives you a quick reference point if you're navigating any menus outside of the game. The odd bit is in the wireless setup. The PS3 controller we used required a USB dongle which means that the controllers don't use the standard PS3 bluetooth to communicate with the system.

The Wii version of the guitar is the only one that incorporates the system's stock controller in its design: players must dock the Wii Remote inside the guitar before play, but it opens up a lot of potential that isn't in any other version of Guitar Hero III. The guitar uses the Wii Remote's wireless functions as well as its motion control, but the use of the Wii Remote offers this version two features: rumble during key "rocking out" moments, as well as the ability to play "sour" notes through the Wii Remote's speaker…a cool little feature that can be turned on or off in-game, but is extremely cool and handy when playing in multiplayer since you'll know which player's screwing up. The Wii guitar is also the only one of the bunch that has an analog stick built into it, its sole purpose is to allow players to navigate the Wii front end in order to boot up the Guitar Hero III disc.

After messing around a bit with the Battle Mode and co-op play offline to get a feel for the game and guitars, we hopped online for a Battle Mode match with Team Xbox's Andy Eddy. Just like the offline game, each player is allowed to choose their own difficulty level and customize their rocker prior to the match. For competitive matches such as battles or face-offs, the odd song selection is randomly chosen. That means for a best of three match, each player will get one song choice to begin. If a third song is needed to break a tie, the game randomly decides who will get to select it.

From there, the game plays exactly like the offline game. We didn't notice any lag, though Dave Clayman said that on the PS3 version the button timing seemed a "bit off" when playing online. That may or may not have been lag, but either way he was able to adjust quickly and make it through the songs. For Wii and 360, we couldn't tell that we were online at all. Hopefully, this same level of quality holds true when Guitar Hero III moves from the closed test servers to the entire community. If it does, the online play that everyone has been clamoring for looks to be a success.

While the Xbox 360 and PS3 online components are rather seamless in setup, like most online Wii games, the Wii version of Guitar Hero III requires the use of Friend Codes if you want to get on the net and create custom matches. The Friend Code is specific to the game, so to match up with a pal you'll need to have his or her Guitar Hero III Friend Code and they'll need yours.

The online game isn't just about how it plays. Presentation is key, so we went scrolling through options to see how well the game is setup. The matchmaking is fairly standard with options for hopping into a quick ranked or unranked match, creating your own lobby, and searching for a specific game type. The face off, pro face off, battle, and co-op modes all exist online, though you can't play through the co-op career mode with an online friend. When you create or search for a map, you can specify how many rounds will be played ranging in length from a single song to a best of series for three, five, or seven tunes.

The leaderboards have a new structure for Guitar Hero III. Each individual song still has its own master leaderboard for the highest scores across all difficulties. Again, the highest scores will be on the expert level. You an also look at the total career score for the single player game, but now you can sort it by difficulty. There's also a new multiplayer leaderboard that tracks your online scores and ranking.

Klingt eigentlich ziemlich, ziemlich gut. Wird wohl mein erstes Guitar Hero. :)
 
ich hab mein gh2 (ps2-version) schon bei ebay vertickt. teil 3 wird für den wii geholt :-)

hier mal ein bild vom online mode des wii

2007-10-04_Wii_Screens_034.jpg


bissle doof das beim wii wieder friend codes benutzt werden aber was solls. die paar zahlen eingeben bringen mich schon nicht um ;-)
 
immer der der fragt ;-)
Also am runterladen bin ich schon, mal gucken ob in anderen Foren was dadrüber zu finden ist. Habe z.B. keine Lust auf eine von Live gebannte Xbox.

Edit :

Es handelt sich um die beim neuen Tony enthaltene GH3 Demo.
Laut diversen Foren ( z.B. Gamezone ) funktioniert das prächtig.

Die Tracklist der Demo :

Hit Me With Your Best Shot ( Pat Benatar )
Lay Down ( Priestess )
Even Flow ( Pearl Jam )
Rock You Like A Hurricane ( Scorpions )
The Metal ( Tenacious D )

Sauge immernoch dran, aber gegen 21 Uhr wird erstmal Tenacious D aufgedreht :P ...
 
Zuletzt bearbeitet:
Shacknews Buyer's Guide: Guitar Hero III

Hier gibts den kompletten Vergleichstest zu lesen.



Der (etwas gekürzte) Text:

Neversoft's Guitar Hero III: Legends of Rock (PC, PS2, PS3, Wii, X360) will be here soon. If you've already made the choice to buy the game, but don't know which version to get, this official Shacknews buyer's guide will give you the scoop. I've chosen a best version, in addition to a runner-up, and put together a handy table to compare all five renditions.


The winner, being the most right-on Guitar Hero III version:
Xbox 360 (by Neversoft)

Far and away, Neversoft made the Xbox 360 edition of Guitar Hero III its flagship version. Some of the credit should actually go to Microsoft for Xbox Live's robust online services, as the 360 version supports the most online functionality out of any other edition. The online co-op and multiplayer modes are enhanced by Xbox Live's persistent community mechanics, allowing gamers to invite specific friends to join in their online endeavors--a feature some of the other versions lack. And Guitar Hero III players on 360 will be the first to receive downloadable content updates in the form of new tracks, whereas other versions either don't have their content delivery systems worked out yet or lack downloadable songs altogether.

Like all of RedOctane's newest guitars, the bundled Xbox 360 axe modeled after a Gibson Les Paul now features enhanced buttons and a Star Power-sensing accelerometer. It also comes apart where the neck joins the guitar body for easy transport, like the other revised guitars. But unlike the other wireless shredders, the Xbox 360 Les Paul makes use of the 360's proprietary wireless technology, meaning you won't need a USB dongle or Wii remote to make use of its wire-free sweetness. The Xbox 360 version of Guitar Hero III will also be available for $59.99 as a standalone game at launch, giving owners of a Guitar Hero II wired guitar a cheaper option than shilling out a full C-note for the slightly absurd $99.99 wireless bundle.

That said, if you've already made the decision to spend your bankroll on rocking, the Xbox 360 version is your most excellent option.



The runner-up and considerably less righteous Guitar Hero III version:
Wii (by Vicarious Visions)

I'm giving the Wii edition runner-up because of Vicarious Visions' impressive work within the confines of the Nintendo Wi-Fi service. It's more of an "E for Effort" kind of thing, but truthfully this version is no joke, and a very viable option for certain gamers. The one caveat coming with this version is the lack of downloadable content. It's purely Nintendo's fault, as the company hasn't set up anything to support this kind of feature. Regardless, if downloading new tracks is important to you, you'll want to grab a different version.

Wii gamers also get some added functionality, as the Wii's Gibson Les Paul actually cradles the Wii remote itself, using the Wii's own wireless technology. Vicarious added support for the Wii remotes rumble features during play, helpfully vibrating to notify you of Star Power and pulsing to the beat once it's activated. The jarring missed note sounds also fittingly come out of the Wii's crappy sounding speakers, though both of these features can be disabled.

To top it off, the Wii version costs $10 less than the Xbox 360 and PS3 versions. Sure, it doesn't have the graphical fidelity of the other platforms, but it supports 480p and looks slightly better than the PS2 version. As I stated above, the Wii is obviously not the way to go for downloadable content seekers, but otherwise it's an extremely solid version, and a remarkable feat for a third party using Nintendo's Wi-Fi overall.




A Guitar Hero first: Guitar Hero III on PC/Mac (by Aspyr)
(Text siehe Link)




Other versions: PlayStation 3 (by Neversoft)
The PS3 version developed by Neversoft is the same as the Xbox 360 version in nearly every way, but lacks one crucial component: Xbox Live. Sony's flaky PlayStation Network has no in-game functionality for inviting specific friends to matches, making this version's online play fairly bare bones when it comes to matchmaking--though online co-op and multiplayer are certainly doable through standard lobbies. Also, Neversoft has stated it's unsure how timely new in-game tracks will be delivered on the PlayStation Store--a legitimate concern, considering other parties have had trouble putting content up on Sony's network as well. Then there's the wireless Les Paul, which for some reason requires a USB dongle. Add on the fact that it costs $100 just like the 360 version, and it's hard to say you're getting that great of a deal. At least it's in 1080p.



The old dog: PS2 (by Budcat Creations)
(Text siehe Link)


47226211a3ca0_featured_without_text_gh3other.jpg



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Also die 360-Version besser als die PS3-Version. Wie so oft bei Multititeln. :)


Ich freu mich drauf! :afro:
 
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