Shacknews Buyer's Guide: Guitar Hero III
Hier gibts den kompletten Vergleichstest zu lesen.
Der (etwas gekürzte) Text:
Neversoft's Guitar Hero III: Legends of Rock (PC, PS2, PS3, Wii, X360) will be here soon. If you've already made the choice to buy the game, but don't know which version to get, this official Shacknews buyer's guide will give you the scoop. I've chosen a best version, in addition to a runner-up, and put together a handy table to compare all five renditions.
The winner, being the most right-on Guitar Hero III version:
Xbox 360 (by Neversoft)
Far and away, Neversoft made the Xbox 360 edition of Guitar Hero III its flagship version. Some of the credit should actually go to Microsoft for Xbox Live's robust online services,
as the 360 version supports the most online functionality out of any other edition. The online co-op and multiplayer modes are enhanced by Xbox Live's persistent community mechanics, allowing gamers to invite specific friends to join in their online endeavors--a feature some of the other versions lack. And Guitar Hero III players on 360 will be the first to receive downloadable content updates in the form of new tracks, whereas other versions either don't have their content delivery systems worked out yet or lack downloadable songs altogether.
Like all of RedOctane's newest guitars, the bundled Xbox 360 axe modeled after a Gibson Les Paul now features enhanced buttons and a Star Power-sensing accelerometer. It also comes apart where the neck joins the guitar body for easy transport, like the other revised guitars. But unlike the other wireless shredders, the Xbox 360 Les Paul makes use of the 360's proprietary wireless technology, meaning you won't need a USB dongle or Wii remote to make use of its wire-free sweetness. The Xbox 360 version of Guitar Hero III will also be available for $59.99 as a standalone game at launch, giving owners of a Guitar Hero II wired guitar a cheaper option than shilling out a full C-note for the slightly absurd $99.99 wireless bundle.
That said, if you've already made the decision to spend your bankroll on rocking, the Xbox 360 version is your most excellent option.
The runner-up and considerably less righteous Guitar Hero III version:
Wii (by Vicarious Visions)
I'm giving the Wii edition runner-up because of Vicarious Visions' impressive work within the confines of the Nintendo Wi-Fi service. It's more of an "E for Effort" kind of thing, but truthfully this version is no joke, and a very viable option for certain gamers. The one caveat coming with this version is the lack of downloadable content. It's purely Nintendo's fault, as the company hasn't set up anything to support this kind of feature. Regardless, if downloading new tracks is important to you, you'll want to grab a different version.
Wii gamers also get some added functionality, as the Wii's Gibson Les Paul actually cradles the Wii remote itself, using the Wii's own wireless technology. Vicarious added support for the Wii remotes rumble features during play, helpfully vibrating to notify you of Star Power and pulsing to the beat once it's activated. The jarring missed note sounds also fittingly come out of the Wii's crappy sounding speakers, though both of these features can be disabled.
To top it off, the Wii version costs $10 less than the Xbox 360 and PS3 versions. Sure, it doesn't have the graphical fidelity of the other platforms, but it supports 480p and looks slightly better than the PS2 version. As I stated above, the Wii is obviously not the way to go for downloadable content seekers, but otherwise it's an extremely solid version, and a remarkable feat for a third party using Nintendo's Wi-Fi overall.
A Guitar Hero first: Guitar Hero III on PC/Mac (by Aspyr)
(Text siehe Link)
Other versions: PlayStation 3 (by Neversoft)
The PS3 version developed by Neversoft is the same as the Xbox 360 version in nearly every way, but lacks one crucial component: Xbox Live.
Sony's flaky PlayStation Network has no in-game functionality for inviting specific friends to matches, making this version's online play fairly bare bones when it comes to matchmaking--though online co-op and multiplayer are certainly doable through standard lobbies. Also, Neversoft has stated it's unsure how timely new in-game tracks will be delivered on the PlayStation Store--
a legitimate concern, considering other parties have had trouble putting content up on Sony's network as well. Then there's the wireless Les Paul, which for some reason
requires a USB dongle. Add on the fact that it costs $100 just like the 360 version, and it's hard to say you're getting that great of a deal. At least it's in 1080p.
The old dog: PS2 (by Budcat Creations)
(Text siehe Link)
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Also die 360-Version besser als die PS3-Version. Wie so oft bei Multititeln.
Ich freu mich drauf! :afro: