Guild Wars II

grad die E-Mail mit den offiziellen zeiten bekommen:

Deine Teilnahme am kommenden Wochenend-Event der Beta für Guild Wars 2 ist dir sicher!

Das Wochenend-Event der Beta beginnt am Freitag, dem 20. Juli um 21:00 Uhr (MESZ) und endet am Montag, den 23. Juli um 8:59 Uhr (MESZ).

bin mal auf die patchnotes gespannt, bisher wurde ja trotz viel kritik nicht wirklich viel an den skills dereht...
 
beta keys fürs letzte beta-wochenende (20-22 juli) ;)

6SSL4L-9SR7H-3VS4-MHB-D6JKST1
BFFN27-J2DW7-F4PS-42P-NV97DCL
 

du bekommst jetzt übrigens dein :fp: zurück:

:fp:


:v:


btw:
The whole game is the end game. Whatever activities you choose to level with are still the focus when you hit the level cap.

Questing zones don’t end at 80; there’s still a lot of PvE content in high level zones after most players will max out their level.

The 8 dungeons split apart into over 25 explorable dungeon paths, effectively creating 25 dungeons.

You never stop gaining experience. Once you’ve hit 80, you’ll be able to keep farming experience and “level up” to gain another skill point. These skill points are the same ones that can be used to purchase skills, but also are used to buy items from a vendor for use in the Mystic Forge.

With the side-kicking system in place, ANet plans to update the whole world with new content all the time, not just the high level zones. This includes the addition of new Dynamic Events, dungeons, and more.

There will be Holiday Events; two examples given were Wintersday and the Mad King (a Halloween event).

Legendary weaponsare an endgame goal for players.
They’ll take a long time and a lot of effort to make, but have some of the coolest skins in the game.

One example of a legendary weapon is a hammer called the Juggernaut that covers your character in liquid metal. Each step your character takes leaves a small liquid metal imprint on the ground.

These weapons aren’t going to be just bought; you’ll have to earn certain components of their creation through actually playing the game.

und

An article published today in the Korean Times has some very interesting figures regarding the pre-purchase numbers for Guild Wars 2.

I expect Guild Wars 2 to sell 3.1 million copies after commercialization in August,” Daewoo Securities analyst Kim Chang-kwean said by telephone. “Since April, the company has received 1 million pre-orders.” He compared the numbers favorably with Aion, of which NCsoft had 900,000 pre-orders when it was launched four years ago.” (Bold and italics added)

The articles doesn’t identify how many of each format of the game – collectors edition, digital deluxe, etc. – were sold, but the number is still beyond promising for ArenaNet and NCSoft, specifically after the beta signup process earlier this year netted the same number of registrants.

The article further goes on to say:

The analyst expects the game to sell 1.5 million copies next year, and mark 140 billion won in revenue for two consecutive years following commercialization. The predicted numbers are much higher than Aion’s total revenue of 70 billion after four years. NCsoft has enjoyed increased brand value in the United States, according to Kim.

For the full article be sure to check it out here and then hit up our forums and share your thoughts about this exciting news!
http://www.guildwarsinsider.com


:awesome:
 
Klingt super, alleine scho deshalb weil es ja leider nicht selbstverständlich ist, dass es überhaupt ein Endgame hat... :) Freuemich drauf...

Fehlen tut bei all dem Content höchstens noch eine Option zur Beschränkung der eigenen Spielzeit... :D
 
was ich so klasse finde das es im endgame nicht darum geht immer besseres equip zu bekommen wegen stats sonder das es reine herausforderung und prestige ist.

und wenn A.Net es so macht wie in GW1 ist das spiel 90% skill abhängig und nicht davon wer das dickste schwert hat :awesome:
 
VISTAS klingen schon gut. Wenn ich mir vorstelle, wie ich in Xenoblade durch die Gegend gewandert bin... ach, einfach super. :)
 
VISTAS klingen schon gut. Wenn ich mir vorstelle, wie ich in Xenoblade durch die Gegend gewandert bin... ach, einfach super. :)

leider legen viel zu wenig spiele wert auf solche sachen.
bei WoW und WAR bin ich stundenlang durch die gegend gestreift und hab nach Aussichtspunkten ähnlichem gesucht. GW2 ist aber eine sightseeing tour wert, alleine Divinity's Reach :lick:

[video=youtube;j6WiHn_8WXc]http://www.youtube.com/watch?v=j6WiHn_8WXc[/video]
 
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