trotzdem, erst schreibe ich das Majin Boo fehlt und dann wird der als unwichtiger Lückenfüller hingestellt und Pflanzemann soll jetzt so wichtig sein, ja sogar wichtiger als Gohan Boo und das obwohl Vegetto drin ist
und wen sprichst du da gerade an?
(Majin Boo fehlt btw nicht.)
ich sage: GT Charaktere sind in einem Z Spiel unwichtiger als Saibaman
du schreibst: lol Saibaman plötzlich so wichtig wie Gohan Boo
äh lol?
Meiner Meinung nach sollte man die unwichtigen GT Charaktere erst fertig stellen, wenn sie alle Z Charaktere drin haben, aber nein, lieber geht man auf die Wünsche der GT Fans ein. Wie man es als Entwickler macht, man macht es falsch.
Wenn wir das ganze mit früheren DB-Spielen vergleichen wurde den Entwicklern eigentlich nie vorgeschrieben das ein SSJ ne Genkidama einsetzen muss, glaube also nicht das das von jemandem außer den Entwicklern selbst kommt (nicht mal in J-Star macht er als SSJ ne Genkidama und wenn er schon in so einem Crossover richtig dargestellt wird hätte ich das auch gern in seinem eigenen Game so)
in der canon Story von Xenoverse wirst du wohl auch keinen Goku sehen, der eine SSJ3 Genkidama macht, vermute ich jetzt einfach mal
Fakt ist jedenfalls das der SSJ3 weder in der Serie noch in Filmen
streich schnell das mit den Filmen, da erfinden die Autoren auch planlos Attacken (lol, Genkidama absorbiert) und das ist Fakt.
Gott, dieser Genkidama scheiß bekommt hier viel zu viel aufmerksamkeit
hier hat ein neogaf User zusammengefasst, was das Spiel schönes bietet:
Multi-button Combat (Separate Punch and Kick buttons)
Added Parry and Offensive teleporting, which can be used to extend combos.
Jump Cancel combos.
Races actually have strengths and weaknesses, like a traditional fighter.
While there is a block button, cross-ups work, due to blocking only working from the front.
Anti-teleport measures built into block strings.
An original Story Line / what if scenarios
No cinematic supers (as the game didn't want to freeze the game for other players) Dynamic camera work is seen by the attacker only.
Up to 3 vs 3 Play.
edit: Einblicke:
- Only two choices at the start menu - Game Start and Options. You actually have to walk to the damn shops to start up a VS game, unless I'm missing a Quick Menu once you hop in.
- Not a whole lot of customization options from the get go, but enough that you can make your ORIGINAL CHARACTER DO NOT STEAL look decent within the universe. This ain't Dragon Age, but it's serviceable.
- Trunks fights you for the tutorial. We'll get into the fighting system in a bit.
- After that, you are plopped into the world of Xenoverse. I wasn't online so I didn't see people wandering about (I think you have to be on the account you downloaded it from ala Gundam VS) but it was neat to see some CaC randomly made from the game's system.
-There are three main maps, one for Story, one for Items, and one for Missions.
- Your character isn't the slowest thing in the world, but damn is it kinda tedious to walk everywhere.
- Holy fuck the music is so repetitive. Might I suggest Bitch I Look Like Goku on repeat instead?
- Okay, so let's talk about the combat. It's what you see on the front page, and at first it feels clunky. But once you start learning moves and getting used to it, the game flows a lot faster.
- I still don't know what ki blast are used for, because my CaC's blasts are fucking awful and work shitty as a normal.
- I feel like there's a lot of variation between each character. Goku is the most fun, but I've only unlocked a few people so far.
- Power up system is pretty neat too.
- I hope you like fighting Buttheads all damn day because one mission is really dumb about it.
- It's kinda difficult? I mean, it's not too bad, but you need to level up. Not BoZ bad, but unless you start dumping points in and using items you might have trouble.
- Partner characters aren't too dumb, so that's a huge plus.
- Get used to your CaC character because that's probably the only way you'll unlock shit is through going into the story and using him. This kinda sucks, but the good news is you can buy moves!
- The fees in general are more than fair. I guess they wanted to get people right into the game because they sure are generous with the coin.
- I think each Teacher requires you to be a certain level. Big Green said I had to be Level 5 to train with him. Raditz was lower than that, I think.
- You won't have too much trouble figuring out what's what. It took me maybe five minutes to understand the menus.
- The new villains look like butt.
- The changes to the storylines are silly but fun. What ifs kinda scenario and then you correct it.
- Some of the missions force you to backtrack a bit.
- Tien is garbage. I haven't used Yamcha but I'm sure he'll be garbage as well.