kann man die nicht am anfang wählen? oder bekommt man die nach dem ersten durchspielen? egal welcher schwierigkeitsgrad?
Musst das Spiel auf schwer beenden um den Schwierigkeitsgrad freizuschalten.
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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kann man die nicht am anfang wählen? oder bekommt man die nach dem ersten durchspielen? egal welcher schwierigkeitsgrad?
Musst das Spiel auf schwer beenden um den Schwierigkeitsgrad freizuschalten.
Joa, geht mir ähnlich, wobei mir dann häufig(ausser bei Shootern)die Motivation fehlt, das Spiel nochmal durchzuspielen.ah ok also wie bei uncharted?
find ich ehrlich gesagt behindert! spiele games gerne zuerst auf normal oder easy durch um die story zu genießen (also gänzlich ohne frust) und dann erst auf dem höchsten schwierigkeitsgrad.... (des ehrgeizes wegen)

Ähm nein...man muss die Kampagne auf Superhuman beenden.
zT sind ja extrem krass aufgeklöste texturen dabei, so fein dass man sie im spiel kaum wahrnehmen kann
(zB haut von den gegnern)
edit 2: LOL@ gore-level, bei den riesenviechern (denen ihr tank auf dem rücken um die ohren fliegt) regnets hände und die blutigen stummel der beine sammt knochen drin bleiben stehen das erinnert mich an die guten alten doom zeiten :-D
du solltest wenn die viecher explodieren aber net daneben stehen,dabei bin ich schon gestorben weil ichs mal aus der nähe sehen wollte XD




also,
ganze ehrlich das game hat seine guten und schlechten seiten,
zuerst die grafik ist meist genial,manchmal aber auch naja.
der multi ist referenz,der schickt soo derbe.
dagegen der singleplayer,nur die 3 mission war bis jetzt gut.
bin grad bei der 5.
die besten sachen haben sie rausgeschnitten ausm ersten.
z.b. woo sind die riesgen matches,bis jetzt bin ich nur zu viert bis fünf unterwegs.
und es handelt sich diesaml nur um nathan hale,
es wird garnicht erzählt,irgendwas über die aliens oder über den krieg.
nur übern nathan.
aber meine hoffnung ist groß.
Spec Ops
Level 1:Marksmen
The modified Chimeran sniper rifle fires multiple ion bursts across great
distances. Its secondary fire shoots out electrostatic orbs that damage
all nearby enemies.
Level 1: Prototype Ammo
Creates ammo kits containing advanced prototype ammunition one of which is
instantly given to the berserker. This ammo inflicts additional damage
for the durration of the berserk and also refills all primary and
secondary munitions.
Level 2: Bullseye
The chimeran Battle rifle shoots homing tags that cause subsequent shots to
hit the tagged target. Use the secondary fire to shoot a homing flag
then finish off the target with the primary fire.
Level 4: Invisibility Berserk
Renders the Player invisible unless taking dame or interacting with a switch or console.
Level 6: Kinetic Gloves
The spec ops Kinetic Gloves give you faster reload on all weapons.
Level 8: High Density Ammo Chamber
The High Density Ammo Chamber increases the Marksman's capacity for both primary and secondary ammunition.
Level 10: Proximity Mines
The Proximity Mines are planted and detonate upon enemy presence near the mine.
Level 10: Electrostatic Orbs Bonus 1
The Electrostatic Orbs Bonus makes the orbs last longer then they previously did.
Level 12: L23 Fareye
The L23 Fareye sniper rifle chambers a .303 Mk 10 round with a muzzle
velocity of 3400 feet per second. With its combination of power and
accuracy it is currently the most effective long range weapon in the
world.
Level 12: Snake Eyes
Player gets to fire two charges from the Pulse Cannon . When the berserk is
activated the Pulse Cannon will be equipped until those shots are fired.
Level 14: Shock Supressor
The Shock Supressor reduces the Marksman's recoil and allows faster bursts of fire.
Level 16: Assault Pack
The spec ops Assault Pack increases the number of ammunition clips and grenades you can carry for all weapons.
Level 18: Auger
The Chimera assault rifle is capable of firing through solid walls. Its
thermal imaging technology allows you to see hidden enemies. The
secondary fire deploys a force barrier that protects you from enemy
projectiles.
Level 20: Electrostatic Orbs Bonus 2
The Electrostatic orbs will now last longer then previously did.
Level 22: Hawkeye Scope
The Hawkeye scope attachment gives the Marksmen increased accuracy and magnification when aiming.
Level 24: Voltaic Body Armor
The spec ops Voltaic Body Armor absorbs incoming projectile energy which boosts ammo regeneration.
Level 26: Mag-Propulsion Barrel
The Mag-Propulsion Barrel uses an internal copper coil to create a magnetic
impulse that stabilizes and accelerates the bullet. This results in
increased range and higher head shot damage.
Level 28: Bellock
The Bellock fires a self-detonating canister of pressurized explosives. THe
secondary fire launches a napalm charge that ignites on contact setting
fire to anything in its blast radius.
Level 30: Psychokinetic Helmet
The Psychokinetic Helmet increases the durration of all our berserks.
Soldier
Level 1: HVAP Wraith
The HVAP Wraith is capable of firing 1200 rounds per minute. Its secondary
fire deploys a portable force barrier that shields you from enemy
projectiles.
Level 1: Ironheart
Reduces enemy damage to the player significantly for duration of berserk.
Level 2: Rossmore 238
The Rossmore 238 double-barreled combat shotgun is designed for
close-quarters warfar. The secondary fire uses both barrels for an even
more powerful attack.
Level 4: Overload
Once activated the berserk will last for 24 seconds and upon dealth or
experation of time, it will detonate the person, though it wont result
in a death for that person.
Level 6: Kinetic Gloves
The soldiers Kinetic Gloves give you faster reload on all weapons.
Level 8: High Capasity Ammo Belt
The High Capasity Ammo Belt increases the Wraith's ammo capacity.
Level 10: Auger
The Chimera assault rifle is capable of firing through solid walls. Its
thermal imaging technology allows you to see hidden enemies. The
secondary fire deploys a force barrier that protects you from enemy
projectiles.
Level 10: Shield Bonus 1
The Shield Bonus 1 will now make it so that the shield is larger and has 20 more shield ammo.
Level 12: Backlash
The damage taken by the soldiers shield is then returned to that enemy that shot it as damage done.
Level 12: Air Fuel Grenades
The Air Fuel Grenade creates a cloud of gas that ignites in a firey blast.
Level 14: Advanced Timing Motor
The Advanced Timing Motor allows the Wraith to spin up faster and tightens its bullet spread.
Level 16: Assault Pack
The soldier's Assault Pack increases the number of ammunition clips and grenades you can carry for all weapon types.
Level 18: Bullseye
The Chimeran Battle rifle shoots homing tags that cause subsequent shots to
hit the tagged target. Use the secondary fire to shoot a homing flag
then finish off the target with the primary fire.
Level 20: Shield Bonus 2
Shield bonus 2 makes it so that the shield is larger then before and it has an additional 20 more shield ammo
Level 22: Titanium Barrels
The Titanium Barrels upgrade gives the Wraith increased damage and a longer range of effectiveness.
Level 24: Voltaic Body Armor
The soldiers Voltaic Body Armor absorbs incoming damage and converts it into voltage that charges your force barrier.
Level 26: Precision Scope
The Precision Scope increases the Wraith's accuracy and range.
Level 28: Laark
Arocket launcher that shoots rockets that as an alternate fire can be
turned into 20-30 mini-rockets that seek the nearest enemy.
Level 30: Psychokinetic Helmet
The Psychokinetic Helmet increases the durration of all our berserks.
Medic
Level 1: Phoenix
The Phoenix shoots a steady ray of energy that heals the carrier, but also
transforms this energy into a healing burst that can be used on others
Level 1: Ring of Life
The Ring of Life provides healing regeneration in an area. Place them strategically to help fortify a position.
Level 2: M5A2 Carbine
The M5A2 Folsom Carbine is the standard issue assault rifle for the
Sentinel program. It has a rapid automatic fire and a 40mm rocket
propelled greade as its secondary fire..
Level 4: Chloroform
The Chloroform berserk when activated paralyzes the infilcted enemy.
Level 6: Kinetic Gloves
The Medic's Kinetic Gloves give you faster reload on all weapons. They also
increase the energy drained from enemies with the Phoenix.
Level 8: High Density Bioplasm Chamber
This upgrade allows the Phoenix to store more bioplasm energy. This results in more secondary fire shots that can heal allies.
Level 10: Rossmore 238
The Rossmore 238 double-barreled combat shotgun is designed for
close-quarters warfar. The secondary fire uses both barrels for an even
more powerful attack
Level 10: Phoenix Bonus 1
Phoenix primary beam will jump to 1 additional enemy,
Level 12: Phoenix Ash.
The Phoenix Ash allows the medic to revivel themselves after dying
Level 14: Bioplasm Tracking Tech
This upgrade to the Phoenix allows its healing bioplasm projectiles to better track toward allied targets
Level 16: Assault Pack
The Medic's Assault Pack allows more grenades and more clips for alternate
weapons. It also increases the medic's health regeneration when
attacking enemies with the Phoenix.
Level 18: HE.44 Magnum
The HE.44 Magnum is a close range chimeran pistol that shoots exploding bursts when detonated by alternate fire button.
Level 20: Phoenix Bonus 2
The Phoenix Bonus 2 makes it so that the beam will jump to one more additional enemy
Level 22: Bio-amp Scope
This upgrade increases the aiming range of the Phoenix and also broadens the range of healing effects for the secondary fire.
Level 24: Voltaic Body Armor
The Medic's Voltaic Body Armor absorbs incoming damage and converts it into voltage that charges your Phoenix's bioplasm energy.
Level 26: Leech Barrel
The Leech Barrel upgrade increases the Phoenix's range and its damage to enemies.
Level 28: V7 Splicer
The V7 Splicer fires razor-sharp blades, slicing through anything
unfortunate enough to be on the recieving end. Its secondary mode locks
the spinning blade in the chamber, allowing a supercharged blade
attack.
Level 30: Psychokinetic Helmet
The Psychokinetic Helmet increases the durration of all our berserks.



