[Console]
;; Console (XBox360,
PS3) specific settings
;; StreamingDynamicFloatingLimit:
;; If this is a positive number, then instead of using the fixed per-level
;; limits, the StreamingDynamic resource will use as much memory as is
;; available as long as the total memory allocated by the game is less than
;; the specified number. In other words, StreamingDynamic will grow and
;; shrink to fit to the available memory instead of being locked to a fixed
;; budget
StreamingDynamicFloatingLimit=500
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[StreamingDuringSaveLoad]
; How many MB of streaming data is freed before loading a savegame into the
; same map, or saving the game in any map.
;
; NOTE: SeekFree needs to free less than non-seek-free when loading because
; it doesn't reload resident sound data.
PS3 Version von Bioshock confirmed, kann in Games Allgemein verschoben werden
zu finden in der ConfigIni.IBF Datei bei der Bioshock PC Demo