3DS eShop Azure Striker Gunvolt [Inti Creates]

Here’s How Azure Striker Gunvolt Tells You Its Story

When Siliconera previously spoke with Gunvolt director Yoshihisa Tsuda, he mentioned that since the game is a fast-paced side-scrolling action game, you couldn’t spend too much on trying to tell the player a story. For this reason, the game’s story will be told through fragmented messages that automatically appear on the screen.

According to the 4Gamer report, the story will be fully-voiced, and told in what Inti Creates call a “Light Novel 2D Action” style.

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As seen in the above image, the story messages will show up in the midst of action. If you’re not too keen on hearing the voiced messages, there’s an option that lets you turn voices off.

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Gino, the “life-of-the-party” member of QUILL, is a reliable young man that always cares for his buddy, GV.

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The messages you get from the characters won’t always be about what’s currently going on, as they’ll sometimes talk about their feelings and other random things.

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The event scenes and everything else are also fully-voiced.

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The boss characters also have plenty to say during the big fights. They might even share their thoughts that might make you understand their situation a little, but in the end, they’ll still need to be put down!

Azure Striker Gunvolt is currently in development and will be released this Summer in North America and Japan for the Nintendo 3DS.

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These Are Some Of The Skills You Can Use In Azure Striker Gunvolt

Azure Striker Gunvolt has a levelling up system by which you can raise GV’s level, increase his HP, and acquire new skills to use. Skills in Gunvolt are learnt at certain levels. You level up by defeating enemies, and at certain levels, GV will learn a new Attack or Support skill.

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Skills are used by touching a Skill icon on the Nintendo 3DS touch screen, and you can equip up to four skills at a time. Each skill costs SP to use, GV can have up to three SP at any given point in time. Below are a few examples of skills:

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Lightning Sphere (SP Cost: 1) – Spheres of electricity appear around Gunvolt
and deliver consecutive damage to enemies.

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Electrocaliber (SP Cost: 2) – GV summons a giant blade of electricity that thrusts forward.

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Voltic Chain (SP Cost: 3) – Numerous giant chains crisscross the screen and get charged with electricity. The more enemies there are in the area, the more effective the attack.

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Healing Voltage (SP Cost: 1) – Gunvolt boosts his body’s electrical system to recover HP.

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Aside from Skills, Gunvolt can also use Psychic Abilities in battle. One of these is called “Afterimage”. Afterimage activates when GV is hit by an enemy attack, and automatically allows him to dodge attacks for as long as the ability remains active.

Note that Afterimage can’t be used while Gunvolt is using his Lightning Ring attack, which is another Psychic Ability. Afterimage and other Psychic Abilities cost Energy Points (EP) to use. The EP bar is the curved gauge you see underneath GV himself, and if it reaches zero, he overheats.

EP can be recovered by quickly tapping Down on the D-Pad twice. Another way to recover it is to use the Recharge skill, shown below:

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Recharge (SP Cost: 1) – Completely restores EP lost from using Psychic Abilities such as Lightning Ring and Afterimage. The skill allows Gunvolt to recover immediately from overheating, making it a useful aid in any situation.

Azure Striker Gunvolt will be released in Japan this August. A North American release will follow sometime later during the Summer. Plans for a European release are currently being discussed as well.

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[VIDEO=youtube;eRo1gjDRWzQ]https://www.youtube.com/watch?v=eRo1gjDRWzQ[/VIDEO]
 
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Azure Striker Gunvolt Will No Longer Have English Voices In North America

Initially, Azure Striker Gunvolt was going to have English voice-acting when it released in North America, but developer Inti Creates recently revealed over Twitter that this is no longer the case.

“I said that North American ver has English voice. However, the game don’t have English voice, for the specification has changed,” an Inti Creates representative said in reply to a fan over the game’s official Twitter feed.

They added, “Voice of Japanese will be implemented in the North American version for the battle part.” That sounds like the game will still only be partially voice-acted in North America, but will now use Japanese voices instead of English.

Azure Striker Gunvolt will be available in North America this Summer. Inti Creates said in another tweet that they have no plans for DLC for the game.

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Mighty Gunvolt Will Be Available For Free To Gunvolt Buyers In North America

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Last night, Inti Creates announced that early purchasers of Azure Striker Gunvolt in Japan will get a little free bonus—an entirely separate game, titled Mighty Gunvolt, which is a throwback to the 8-bit Mega Man games and other titles like Kid Dracula.

This game is being made available in North America as well, the studio confirmed today.

Mighty Gunvolt will let you play as three characters—Gunvolt himself, Beck from Mighty No. 9, and Ekoro from Galgun. All three characters are from games that Inti Creates have worked on, although Gunvolt is the only I.P. that actually belongs to the studio.

Mighty Gunvolt will be available to anyone in North America that purchases Azure Striker Gunvolt between August 29th and November 28th, 2014. Once your purchase of the game is complete, you’ll see a message on your eShop receipt with a download code for Mighty Gunvolt. The game contains five stages.

Inti Creates also have plans to release Mighty Gunvolt as a separate download that you can purchase without buying Azure Striker Gunvolt sometime this Winter in Japan. A release date and price for the game haven’t been announced yet, though, and neither has a North American release.

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Könnte man ja mal langsam auch für Europa ankündigen...
 
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Wenn ich mir die ersten paar Minuten so ansehe bekomme ich schon Bock auf das Game. Scheint sich stark an Mega Man zu orientieren. Die kommen von der Spielmechanik einfach nicht weg ^-^

[video=youtube;iFHFCYlcgJ0]https://www.youtube.com/watch?v=iFHFCYlcgJ0[/video]
 
[VIDEO=youtube;up9WwZmntr8]https://www.youtube.com/watch?v=up9WwZmntr8[/VIDEO]
 
Bisher ist nur Winter 2014 angegeben. Also geh ich auch von irgendwann im Dezember aus.

Ich hoffe nur, dass wir auch Mighty Gunvolt kostenlos dazubekommen...
 
Denke mal es wird in Europa genau wie Shantae eine Lokalisation bekommen. Anders kann ich mir die Verzögerung nicht erklären.

Jap, hatten die Entwickler mal auf twitter bestätigt und das als Grund für die Verzögerung angegeben.
Aber das ist jetzt auch schon ein halbes Jahr oder länger her... :/ ich wills endlich spielen :cry:
 
Gunvolt kriegt sogar noch ein Update mit n3DS-Optimierungen....
Ich will auch haben :cry:
 
Scheint in den nächsten Wochen auch mal hier einzutreffen:

Releasing a game in Europe/Australia is a different beast from Japan and North America where you only need to have a rating approved by one agency and prepare the game in one language for each of those regions. Approvals from multiple rating agencies in different countries and localization in 5 different languages adds a lot of time to the process, as you can probably imagine. However, today we are happy to report that we have received our ratings from all of the applicable rating agencies (including PEGI), and can now proceed to the last steps required to make the game available to you.

Quelle: http://inticreates.com/all-eu-ratings-received-release-wont-be-long-now/
 
3D Effekt ist leider sehr schwach. Da war Shantae deutlich besser. Ansonsten ist Azure Striker natürlich :banderas:
 
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