When the PC port of Tales of Symphonia came out a few weeks ago, some people argued that its poor quality was something we had to tolerate. They argued it was okay to get half-baked, unfinished ports because for some strange reason we need to ‘support the developers’ and ‘prove’ that we actually want their games on PC.
When put into practice, this argument translates to eating any old garbage they slop on our plate in the hopes that one day they might give a damn enough to at least pick off the moldy bits.
Well, I hope you’re opening wide and ready for another course because the ‘enhanced’ PC release of Disgaea is riddled with problems.