On Xbox One, we only really see performance impacted during the heavier action scenes in the single-player campaign, mostly occurring when the player has reduced control, with regular fire-fights mostly going by without a hitch, giving us the fast, precise gameplay we expect. By comparison, stability isn't achieved to quite the same degree on Sony's next-gen console. This is particularly noticeable during a beach-front assault in an earlier stage, where we see a locked 60fps on the XO but several frame-rate drops on the PS4 along with pockets of tearing. These short but noticeable dips in smoothness result in some judder appearing on-screen along with a quick reduction in controller response, which can very briefly impact your ability to make split-second precision shots.