Hört sich gut an (aus dem gaf)
A few more impressions and points for you ALL spoiler tagged if there is any but I will try and stick to gameplay.
OK where to start.
-A couple of things, before I started as I do with most shooter based games I upped the sensitivity of all aim modes, dont ask why its just something I do. The shooting was sharp and concise. I was started out with the Tesla gun and had to pop off some enemies from distance, since it was anarchy the load time for the charge was too long to pop up and kill enemies quickly so I had to swap to my handgun and boy do the hand guns feel satisfying. They have a similar inaccuracy as TLOU you can wildly aim and flair your gun around but if you take a little more damage you can aim for that headshot which is very satisfying.
-Guns are absolutely littered about the place from dead bodies and ammo drops leading to a style of gameplay I would attribute to a game like TLOU where you will often run low on ammo and pick up a random weapon to get you through to the next area to restock on your main armoury.
-Melee is brutal and satisfying, it lends itself much like Uncharted to weakening enemies and as they recover head in for an incredibly stylish finisher.
-The characterisation is second to none, I cant stress this enough, I felt like there was a proper connection between characters and it is superbly acted. I would go as far as to say this is the closest ive felt to game characters having a genuine connection IN game and IN cinematic....to which many times I didnt realise I was actually controlling my character.
-Sound, my profession is based on sound design, I have done sound for most of my adult life in many jobs. This is pretty close to some of the sharpest and most detailed sound I have heard and It fills me pride that a game like this has such an incredible soundtrack and detail in sound. Its not just the detail of kicking pots recreating a sound and that sound having its own room sound but also the clarity of the sound, where AC:U had some very obvious low bit rate audio this was crystal clear and a joy to the ears.
-BLACK BARS, ive been playing through The Evil Within lately and it can feel cramped in that, in this, im sorry guys, it ads to the cinematic feel and if you are dubious as to the degree of honesty in regards to this game being cinematic it was VERY VERY clear that they always intended this game to be an incredibly cinematic game right down to the point where we were handed The Order official pop corn in our goodie bags. In terms of it effecting gameplay, it was un noticable and I have to say it, I rather enjoyed it.
-The level of detail and sheen runs throughout the game, even the pause screen is classy.
@revil
Was fürn downgrade soll das sein? Sieht einfach nur atmosphärischer und realistischer aus....