CW PC-Gaming-Thread

OpenMW Version 0.30.0 wurde heute veröffentlicht:
[video=youtube;QhdSOGlHjqc]https://www.youtube.com/watch?v=QhdSOGlHjqc[/video]​

The OpenMW team is proud to announce the release of version 0.30.0! Grab it from our Downloads Page for all operating systems. This release includes ranged combat, and crime & punishment. OpenMW just got a whole lot shadier... Other new features include terrain threading, many fixes and improvements to save/load, and a laundry list of bug fixes.

Check out the release video by the pertinacious WeirdSexy.

Known Issues:
  • Character generation can be skipped
  • Some items can be stolen without raising an alarm
  • Sound may be disabled on videos in Windows

Changelog:
  • Implemented Ranged Combat
  • Implemented Sneaking Skill icon
  • Implemented Crime and Punishment
  • Implemented correct trader gold handling
  • Implemented AIFollow package on summoned creatures
  • Implemented run stance in the AIFollow package
  • Implemented all NPCs in the area attacking the player when the player attacks one
  • Implemented terrain threading
  • Implemented correct GUI save/load progress bars
  • Implemented saving the weather state in save games
  • Implemented class creation form remembering previous changes
  • Implemented quicksave, quickload, and autosave
  • Implemented deleting saves
  • Implemented bribe gold being placed into the NPCs inventory
  • Implemented saving quick key bindings
  • Implemented NPCs returning to their default position after pursuing the player for a crime
  • Implemented vertical axis navigation for flying and swimming creatures
  • Implemented functionality for NPCs to evade each other when walking around
  • Fixed extreme shaking that could occur during cell transitions while moving
  • Fixed crash when a non-existent content file is added to openmw.cfg
  • Fixed OpenMW allowing resting/using a bed while in combat
  • Fixed crime punishment in the Census and Excise Office at the start of a new game
  • Fixed evidence chests not re-locking after new evidence is put in them
  • Fixed NPCs still attacking after punishment is served
  • Fixed taking items from a corpse being considered a crime
  • Fixed some creatures not being able to get close enough to attack
  • Fixed dead creatures dying again each time the player enters the cell
  • Fixed input manager state not being handled correctly when loading a save
  • Fixed crash when trying to get LOS of disabled NPC
  • Fixed incorrect inventory behavior before inventory is activated in a new game
  • Fixed NPCs not equipping torches in dark interiors
  • Fixed mouse wheel scrolling too fast in race selection
  • Fixed doors being blocked by NPCs
  • Fixed repair/charge indicators not updating
  • Fixed scribs not defending themselves
  • Fixed creatures life bar not always being empty when they are dead
  • Fixed creature and hand to hand attacks not increasing armor skill
  • Fixed undead and mechanical creatures bleeding red blood
  • Fixed Tarhiel never falling
  • Fixed script variables not being saved
  • Fixed custom class names not being handled properly in save games
  • Fixed NPCs stuttering when walking indoors
  • Fixed menu appearing when trying to skip intro movie
  • Fixed NPCs getting stuck when they run into each other
  • Fixed health bar showing permanently when running BTB-Settings
  • Fixed guard killing PC when Khajiit race is selected when running BTB-Character
  • Fixed HUD weapon icon showing a fist after loading a save, when a weapon is equipped
  • Fixed guild rank not showing in dialogue
  • Fixed flash of blue when sneaking and opening a container or the inventory
  • Fixed incorrect level-up class image when using a custom class
  • Fixed mis-aligned buttons on quit menu
  • Fixed an NPC stuck hovering in a jumping animation
  • Fixed crash when loading the Big City esm file.
  • Fixed mis-aligned dialogue topic list when scrolling
  • Fixed certain faction memberships not storing in saved games
  • Fixed pasting text always inserting at the end of a text box, instead of at the cursor
  • Fixed conversation loop when asking about "specific place" in Vivec
  • Fixed Caius not leaving at the start of the "Mehra Milo and the Lost Prophecies" quest
  • Fixed map markers not being saved in save games
  • Fixed "ring_keley" causing exception
  • Fixed open dialogues not being closed when loading a game
  • Fixed some collision geometry cleanup
  • Fixed a special case script instruction for the Athyn Sarethi mission
  • Fixed an improper handling of a special NIF format case that caused problems with the Pluginless Khajiit Head Pack
  • OpenCS: Implemented region map context menu
  • OpenCS: Implemented region map drag & drop
  • OpenCS: Implemented scene subview drop
  • OpenCS: Implemented preview subview
  • OpenCS: Implemented OGRE integration
  • OpenCS: Implemented Dialogue Sub-Views
  • OpenCS: Implemented lighting modes
  • OpenCS: Implemented different camera navigation modes
  • OpenCS: Refactored user settings
  • OpenCS: Fixed failure when dropping a region into the filter of a cell subview
  • OpenCS: Fixed exception when loading files
 
gebt der Frau doch bitte ein richtiges Schwert anstatt so ein Designfehler von Schwert :ugly:

ansonsten bin ich mal auf ingamematerial gespannt
 
es gibt nen ganzes preview auf gamestar was aussieht wie ne mischung aus dishonerd, nem moba in 3rd person und tf2. (könnte sogar was sein)
 
okay, dann poste ich mal direkt ein Zitat aus den kommentaren, weil es so schön passt:
"Holy Crap is that freaking BLEAK. It looks like Team Fortress 2 minus the humor and then filtered through Dishonored." :ugly:

und die Waffen auf den Bildern sind für mich teilweise Designfehler :v:
 
Mein Gott ist Uplay beschissen.

Steam>Origin>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Uplay
 
Ich brächte mal Hilfe vond er PC Master Race: mein Bruder hat sich GTA Vice City für den PC gekauft, und der Port wurde scheinbar von tollwütigen Affen unter Schlafentzug geschrieben. Ich wäre dankbar wenn mir jemand eine Idee hat wie man die folgenden Probleme lösen kann:

  • Mausbeschleunigung entlang der Y-Achse lässt sich nicht einstellen, nur entlang der X-Achse.
  • Kameraperspektive wechseln ist unmöglich, dadurch ist es praktisch unmöglich zu zielen.
  • Auflösung lässt sich nicht ändern
  • Zielen funktioniert nur mit Classic Steuerung, und auch da nur das unzuverlässige Auto Aim das irgendwo hin zielt

Oder alternativ, hat jemand einen Link für einen Mod Guide der auch verständlich ist?
 
Ja, die gleichen Probleme hatte ich auch als ich das Spiel vor nem Jahr oder so spielen wollte. War mir dann aber die Arbeit nicht wert nach Lösungen zu suchen und ich habs deinstalliert.
 
Civilization Online: Gameplay aus der Closed Beta aufgetaucht

[video=vimeo;96816571]http://vimeo.com/96816571[/video]

[video=vimeo;96816572]http://vimeo.com/96816572[/video]
 
Keiner. Deshalb kommts auch nur in Korea :v:
ea9.gif
 
Zurück
Top Bottom