Omg, wieso machen die das nur? Sowas macht doch garkeinen Spaß, verfluchten....
Ich hätte da wieder Fragen:
1. Kann man sowas auch im Turnier erleben? (Werden die Turniere nicht beobachtet?)
2. Wie kriegt man diese Ränge? Ich sehe bei einigen, dass sie z.B. in der Lobby, diese Ränge haben. Oder sie haben Bilder bei ihren Namen, also Tags glaube ich.
zu 1: das letzte Video war von nem Championstunier Finale

, es werden solche Leute zwar schon gebannt, aber selten es kommen immer wieder neue
zu 2: meinste sowas wie den Adler, Chameleon oder GAKO??? Diese Zeichen werden wöchentlich vergeben(außer die hohen wie hound, Dobermann usw.), wenn du ein Abzeichen erreicht hast bekommste ein TShirt mit entsprechnden Abzeichen darauf als Ausrüstungsgegenstand.Hier ne Liste zu den wöchentlichen Abzeichen:
Eagle
"Headshot Master"
Requirements:
1: 1.3 K+s/D+s ratio (Apply to Overall)
2: (Headshot kills + Stun Headshots) divided by (All Kills + All Stuns)
Must be higher than .3
--------
Crocodile
"Player with the Highest Kill and Stun Count"
Requirements:
1: 1.5 K+s/D+s or above (Apply to overall)
Notes: Croc is overriden by Eagle, even though it takes a higher ratio.
To get croc, you must have LESS than a 30% headshot ratio, or you will go up to Eagle.
Jaws
"Knife Master"
Requirements:
1: 1.25 K+s/D+s ratio (Apply to overall)
2: Total knife kills divided by total kills must be higher than .075
--------
Flying Squirrel
High number of rolls
Requirements:
1: Total rolls divided by total rounds played must be 15(see notes) or higher.
1.30 Notes: Specialty ranks seem to take lower ratios now.
--------
Killer Whale
"Prefers Team Deathmatch"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Fighting Fish
"Prefers Deathmatch"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden.
--------
Komodo Dragon
"Prefers Stealth Deathmatch"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Arctic Skua
"Prefers Solo Capture"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Elephant
"Prefers Base"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Cuckoo
"Prefers Bomb"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Chameleon
"Prefers Team Sneaking"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
GA-KO
"Prefers Rescue"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Kerotan
"Prefers Capture"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Snake
"Prefers Sneaking"
Requirements:
1: Es müssen mind. 50 Runden, unabhängig von der Zeit, in dem Modus in einer Woche absolviert werden
--------
Sloth
"Highly susceptible to Headshots"
Requirements:
1: .85 K+s/D+s ratio or lower (Apply to overall)
2: Total headshot deaths divided by total deaths must be .60 or higher
--------
Night Owl
"Often wears ENVG"
Requirements:
1: Time using ENVG divided by Total play time must be higher than .05
---
*******************************************************************************
The following ranks have either not been fully tested yet, or I have just not
found where they fall in the "override list." These are all specialty ranks,
if you feel you meet the requirements for one, but have something else, you can
assume that the rank you have is overriding it.
*******************************************************************************
Bear
"Bare hand/CQC Master"
Requirements:
1: Average 10(See notes) Melee hits per rounds played (overall)
2: Average 10(See notes) CQC attacks given per rounds played (overall)
Notes: A "Melee hit" is anything you do while standing, tapping R1.
A "CQC attack" is Choke hold, slam, rifle nudge, ect. Anything that involves
holding r1.
1.30 Notes: Specialty ranks seem to take lower ratios now. Bear
specifically seems to take MUCH lower ratios. Granted, I didn't get much time
to study it, but it would make sense for Bear to be easier, 10 per round
was pretty absurd.
--------
Bee
"Scanning Master"
Requirements:
1: A certain average of "Scans Performed" per round I guess. I have heard
that this rank is easy to get. I assume you don't need many scans to get it.
--------
Chicken
"Rarely Participates in Battle"
Requirements:
1: Chicken is obtained by not involving yourself in battle in any way.
I don't have an accurate number, but you have to average something like
less than 1 Kill, Death, Stun, and stun received each round.
Basically, you want to go 0-0 as much as possible.
Notes: You supposedly can just spectate rounds all the time and get Chicken.
--------
Pigeon
"Prefers non lethal attacks"
Requirements:
Again, no detailed number for this, but it involves preferring stuns over
kills in some modes.
--------
Rat
"Often falls in traps"
Requirements:
Rat should be a lower rank. It's simply an average
of "Times Fallen For Traps" per rounds you've played. Traps involve
Playboys, types of mines, C4, ect.
--------
Tortoise
"Often uses the Cardboard Box"
Requirements:
1: Total Cardboard Box uses divided by total rounds played must be higher
than 15(See notes).
Notes: Just spam the box, you should get it quickly.
1.30 Notes: Specialty ranks seem to take lower ratios now. Tortoise
seems to take less than 10 per round now.
--------
Water Bear
"High Survival Rate"
Requirements:
More than likely, you need to survive rounds without dying in TSNE and
rescue mode.