Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
Hinweis: This feature may not be available in some browsers.
Ganz ehrlich, ich hab schon 20+ für den ersten auf schwer gebraucht
Ich habe eben eine Szene mit Walker (GR: Breakpoint) und einem Gefangenen, der exekutiert wird, gesehen ...und puh, nach TLOU2 sah das Game animationstechnisch wie ein steinalter PS3 Titel aus...brrr
Da liegen Welten zwischen, einfach nur krass, wie schlecht GR, oder anders gesagt, wie gut TLOU2 in Bewegung aussieht.
Wahnsinn diese animationen, die hat man zuvor nie in einem anderen spiel gesehen.
PS4 Pro: 1440p @ 30 fps
AA excellent, IQ excellent
extremely stable performance
ich liebe es...
PS4 Pro: 1440p @ 30 fps
AA excellent, IQ excellent
extremely stable performance
ich liebe es...
Das erste Video damals von NX Gamer zu TLOU war auch schon Klasse. Guck mir beide jetzt gleich mal an. Danke für die Links.Das DF Video fand ich etwas enttäuschend muss ich sagen.
Das von NX Gamer geht mehr ins Detail
“What’s happening behind the scenes is that [Ellie] has a heart rate that is oscillating up and down,” Newman said. “It goes up when you sprint, it goes up when you melee, it goes up when you take damage, and goes up into the presence of enemies. And that modulates the bucket of breathing sounds that she’s able to use.”
But she’s not alone. Every character in The Last of Us Part 2 is driven by the same tech, including human enemies and, yes, even the infected.
“It’s been incredible because I found myself able to play cat and mouse with Clickers better than ever before because I can kind of understand them by the noises that they’re making,” said Newman. “And the humans will do the same thing with breathing and sprinting and stuff.”
During all the time they’ve spent on Sony’s eighth-gen hardware, Naughty Dog have learned a lot. The Last of Us 2, in its latest trailer, looks absolutely stunning. It’s a step up from Uncharted 4, both in terms of scale and detail. And it’s a remarkable feat for what’s essentially a PC cobbled together from a midrange 2012 GPU and a tablet/netbook reject processor.
In the new gameplay footage, we get a closeup shot of Ellie. Two things are evident here: Poly counts are vey high and Naughty Dog has done an excellent job with material rendering.
As to texture quality, it goes without saying that the game has some great texture work. With the 4K-oriented PS4 Pro as the platform of choice, high resolution textures are a necessity.
All in all, The Last of Us 2 is a great demonstration of what’s possible from the late-cycle PS4. Naughty Dog has consistently pushed the limit in terms of what’s possible on console hardware. As we get to the ninth-gen, this will be the standard to beat for the new consoles.
Hab jetzt Tatsache zwei Wochen Urlaub zum Release genommen, um ne Woche in aller Ruhe suchten zu können.