Entwickler: Neon Giant (Schweden)
Publisher: Curve Digital
Release: 2020
Systeme: Xbox One und Xbox Series X (Smart Delivery) sowie PC (Steam)
Series X optimized: 4K und HDR
Xbox One X enhanced
Beschreibung:
Action-RPG in einer Scifi/Cyberpunk-Welt, welches im Singleplayer oder Koop (lokal oder online) gespielt werde kann. Körperteile lassen sich der Spielweise anpassen/austauschen. Laut IGN spielt es sich wie ein Mix aus Diablo und Twin-Stick-Shooter. Umgebung lässt sich wohl zerstören.
Reveal-Trailer:
12 Minuten Gameplay:
www.ign.com
Microsoft besuchte vor einem Jahr Neon Giant in Schweden und bekamen eine frühe Version des Spiels gezeigt. Obwohl das Spiel zu dem Zeitpunkt erst 1 Jahr in Entwicklung war, zeigte sich Microsoft direkt interessiert.
They were immediately very excited,” Frick explains, saying the studio encouraged them to keep their cards close to their chest as Microsoft felt they almost certainly had something special on their hands. They started talking right about partnering up and potentially timing its launch with that of the Series X – and according to Frick and Berg, it was both the game itself and the studio’s own ambition that did the trick.
Frick says part of they’re ambitious nature is that their team loves to push tech to its limits. That makes the opportunity to work with the Xbox Series X as early as possible extremely exciting. “We really do want to use cutting edge technology, cutting edge hardware, because we enjoy it,” Frick explains. “It's just who we are.” So becoming a launch title is by no means a one way street, offering Microsoft an exciting addition to its line-up and Neon Giant the chance to use the best tech they can to make The Ascent even better.
Publisher: Curve Digital
Release: 2020
Systeme: Xbox One und Xbox Series X (Smart Delivery) sowie PC (Steam)
Series X optimized: 4K und HDR
Xbox One X enhanced
Beschreibung:
Action-RPG in einer Scifi/Cyberpunk-Welt, welches im Singleplayer oder Koop (lokal oder online) gespielt werde kann. Körperteile lassen sich der Spielweise anpassen/austauschen. Laut IGN spielt es sich wie ein Mix aus Diablo und Twin-Stick-Shooter. Umgebung lässt sich wohl zerstören.
Reveal-Trailer:
12 Minuten Gameplay:

How The Ascent Became an Xbox Series X Launch Exclusive – IGN First - IGN
How does an 11-person team get highlighted by Microsoft as a launch title for the Series X?
Microsoft besuchte vor einem Jahr Neon Giant in Schweden und bekamen eine frühe Version des Spiels gezeigt. Obwohl das Spiel zu dem Zeitpunkt erst 1 Jahr in Entwicklung war, zeigte sich Microsoft direkt interessiert.
They were immediately very excited,” Frick explains, saying the studio encouraged them to keep their cards close to their chest as Microsoft felt they almost certainly had something special on their hands. They started talking right about partnering up and potentially timing its launch with that of the Series X – and according to Frick and Berg, it was both the game itself and the studio’s own ambition that did the trick.
Frick says part of they’re ambitious nature is that their team loves to push tech to its limits. That makes the opportunity to work with the Xbox Series X as early as possible extremely exciting. “We really do want to use cutting edge technology, cutting edge hardware, because we enjoy it,” Frick explains. “It's just who we are.” So becoming a launch title is by no means a one way street, offering Microsoft an exciting addition to its line-up and Neon Giant the chance to use the best tech they can to make The Ascent even better.
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