PS5/XSeries/PC System Shock Remake

Werde nie verstehen, wie man sowas veröffentlichen kann. Das muss man doch merken und irgendeiner muss da doch sagen, dass man das so nicht veröffentlichen kann… bin echt mal darauf gespannt, was für eine Version auf der physischen Version drauf sein wird und wie die entsprechende Version läuft. Würde ich aber garantiert nicht blind kaufen.
 
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System Shock Version 2.1 is officially live across all platforms! Internally, we’ve dubbed this the “Parity Patch.” This update represents a major milestone for System Shock, as we bring every platform onto the exact same version of the game.

A massive thank you to our longtime fans and Kickstarter backers for your continued support and patience while we finalized this update. It’s been quite a journey from the initial crowdfunding days to where we are today, and we truly couldn’t have reached this milestone without you.
Fixes and New Additions for v2.1
  • Realspace and Cyberspace level design on several Decks refined with balance and lighting tweaks.
  • Gamepad aiming has been refined, including improvements to Aiming Down Sights.
  • Look sensitivity within Cyberspace has been adjusted.
  • Key Bindings menu improvements, including a fix for the "Use Explosives" action.
  • Enhanced dynamic music systems, particularly exploration tracks.
  • Reduced Music and SFX volume while Audio Logs are playing.
  • UI Sound Effects are now affected by the Sound Effects Volume option.
  • The "I'll See You Again, Hacker" Achievement has been fixed.
  • Refined certain textures and audio logs using community mods. Big thanks to Vikxen!
  • Added a slider for MFD cursor sensitivity
  • Fixed the Boot Up and Death BIOS screens on resolutions outside of 1080p.
  • Changed publisher logo
  • Correction of typos and discrepancies in audio logs, emails, and subtitles.
  • Station monitors updating to properly reflect the world state.
  • Added in some additional sound effects for UI interactions and feedback.
  • Lowered cyberstinger health.
  • Addressed multiple errors in Kickstarter Backer ID tags.
-Team Nightdive

 
System Shock Version 2.1 is officially live across all platforms! Internally, we’ve dubbed this the “Parity Patch.” This update represents a major milestone for System Shock, as we bring every platform onto the exact same version of the game.

A massive thank you to our longtime fans and Kickstarter backers for your continued support and patience while we finalized this update. It’s been quite a journey from the initial crowdfunding days to where we are today, and we truly couldn’t have reached this milestone without you.
Fixes and New Additions for v2.1
  • Realspace and Cyberspace level design on several Decks refined with balance and lighting tweaks.
  • Gamepad aiming has been refined, including improvements to Aiming Down Sights.
  • Look sensitivity within Cyberspace has been adjusted.
  • Key Bindings menu improvements, including a fix for the "Use Explosives" action.
  • Enhanced dynamic music systems, particularly exploration tracks.
  • Reduced Music and SFX volume while Audio Logs are playing.
  • UI Sound Effects are now affected by the Sound Effects Volume option.
  • The "I'll See You Again, Hacker" Achievement has been fixed.
  • Refined certain textures and audio logs using community mods. Big thanks to Vikxen!
  • Added a slider for MFD cursor sensitivity
  • Fixed the Boot Up and Death BIOS screens on resolutions outside of 1080p.
  • Changed publisher logo
  • Correction of typos and discrepancies in audio logs, emails, and subtitles.
  • Station monitors updating to properly reflect the world state.
  • Added in some additional sound effects for UI interactions and feedback.
  • Lowered cyberstinger health.
  • Addressed multiple errors in Kickstarter Backer ID tags.
-Team Nightdive


Sehr schön. Das hole ich mir (mitsamt Teil 2) auch noch irgendwann.
 
Soll weiterhin broken sein, wenn man auf Reddit schaut. Für mich hat sich das damit leider endgültig erledigt.
 
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Tut mir sehr leid für die SW2 Version. Aber das die es so ungefixt lassen, kann ich mir nicht vorstellen.
 
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