Nintendo Rodea: The Sky Soldier (Wii/Wii U)

gute Nachrichten :)

Rodea: The Sky Soldier was one of the games covered by Famitsu in a November issue. Looking through it again, something about the article caught our eye.

Famitsu’s article contains a chat with Yoshimi Yasuda, the president of Kadokawa Games. The magazine points out how the different versions of Rodea will finally be released after a long development period. To this, Yasuda says:

"It took some time to deliver [Rodea] to everyone, but the Nintendo 3DS, Wii U and Wii versions were rebooted. I think that we can share some sort of notification of a overseas release in the near future, so overseas users please look forward to it."

Yasuda’s words certainly suggest that a localization announcement for Rodea is on the way. That’s extremely encouraging news!
http://nintendoeverything.com/kadoka...ased-overseas/

also am meisten würde ich die Originalfassung reizen, sprich die Wii Version mit der Pointersteuerung, die wird fix gekauft falls sie zu uns kommt!
 
PAL Packshot:

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lt. Amazon.de wird das Spiel am 15.10.2015 erscheinen.

Quelle: Amazon.de
 
Rodea the Sky Soldier details story, characters, and gameplay

NIS America has released a slew of Rodea the Sky Soldier information, detailing the game’s story, characters, and gameplay.

The Kadokawa Games- and Prope-developed Wii U and 3DS flight action game is due out in North America on September 22 and Europe on September 25.

Get the new details below.

Story

Once upon a time there existed two countries—Naga, the terrestrial machine empire, and Garuda, a floating kingdom in the sky…

Thanks to their advanced technology, the Naga Empire thrives. Seeking the power contained in crystalized Graviton energy, Naga gazes skyward at the neighboring kingdom of Garuda and launches a full-scale invasion.

Princess Cecilia, the daughter of Emperor Geardo, ruler of Naga, attempts to flee to Garuda alongside her robot bodyguard, Rodea. Trapped by her pursuers, she entrusts Rodea with half of the Key of Time—an artifact that is integral to the success of Naga’s invasion. Using the remaining half of the Key’s power, she teleports Rodea to Garuda, depriving Naga of the intact Key of Time, thereby preventing the earthbound aggressor from successfully carrying out its invasion.

Since then 1,000 years have passed, and Garuda’s citizens regard Naga’s failed invasion, as well as the Naga Empire itself, as little more than a historical footnote in the pages of history. At a small village in Garuda, a young woman named Ion lives a peaceful life with her grandfather, where she spends her days tinkering with machines and inventing all sorts of odd gadgets. One day, Ion is surveying an ancient ruin when she discovers a deactivated, broken robot—Rodea. Though Ion repairs the damage to Rodea’s body, the damage to Rodea’s memories is too extensive. He remembers next to nothing about his past, save for his mission to save Garuda, and the face of a young woman who bears a striking resemblance to Ion.

Characters

Rodea – A humanoid robot with flight capabilities. He attempted to flee to Garuda alongside Princess Cecilia, but failed. After Princess Cecilia teleports him to safety, he suddenly finds himself waking up 1,000 years in the future thanks to Ion, who recovered his body and repaired him back to full functionality. With this new ally by his side, Rodea takes to the sky to defend Garuda against the Naga Empire once again.
Ion – A humanoid robot with flight capabilities. He attempted to flee to Garuda alongside Princess Cecilia, but failed. After Princess Cecilia teleports him to safety, he suddenly finds himself waking up 1,000 years in the future thanks to Ion, who recovered his body and repaired him back to full functionality. With this new ally by his side, Rodea takes to the sky to defend Garuda against the Naga Empire once again.
Princess Cecilia – The pure-hearted princess of the Naga Empire. She fled Naga with Rodea in an attempt to stop her father, Emperor Geardo, from invading Garuda. When that plan fails, she teleports Rodea to safety and is never seen again.
Emperor Geardo – Geardo was once a kind father who showered his beloved daughter, Cecilia, with love and affection. It was for her sake and the sake of his empire that he spearheaded Naga’s development into a mechanized civilization. To this end, he has replaced the majority of his physical body with the most powerful technology his empire can produce, further cementing his status as an immeasurably legendary ruler.

Soaring Across Garuda

Rodea is equipped with a gravity manipulation device that allows him to fly. This device is fueled by Graviton energy, which is restored simply by landing on the ground. It can also be restored by collecting Graviton crystals, or by destroying certain objects.

Gravitons

Gravitons are not only used to restore flight energy, but they also serve as directional guides for reaching the goal in the shortest amount of time. Follow the trail of Gravitons if you’re not sure which direction to go in a stage.

Collect a row of Gravitons. Locate and collect the next row of Gravitons without landing, and you’ll receive a CHAIN bonus!

Flight Basics

The flight energy gauge inside the reticle will slowly diminish as Rodea stays airborne. If the gauge reaches 0 and there’s no landing spot beneath Rodea, he will lose one spare part (life) and restart from the most recent save point.

Flight energy can be restored by the following methods:

Collecting Gravitons
Landing
Kicking / Charging a wall

Basic Attack Actions

Aim at a target and press the A Button to enter flight mode. Move the control stick to arc your flight trajectory.

Press the B Button to use a Boost Attack… If once doesn’t work, attack the enemy multiple times!

-Quelle

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Rodea the Sky Soldier delayed to October

NIS America has delayed Rodea the Sky Soldier from its planned September release date to mid-October. The game will now launch for Wii U and 3DS on October 13 in North America and October 16 in Europe.

The company also announced that North American retailers will get a special “Launch Edition” of the 3DS version, which includes the game, a collector’s box, and an original soundtrack.

image: http://gematsu.com/wp-content/uploads/2015/06/Rodea-Delayed-Oct_Launch-Ed.jpg
Rodea the Sky Soldier

First-print copies of the Wii U retail version will come packaged with the original Wii version of the game.

-Quelle

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Erinnert stilistisch an Blue Dragon. Mal sehen was es spielerisch so drauf hat. Wird daher erst mal im Auge behalten auch wenn ich mit dem Shooter-Genre nicht viel am Hut habe. Und jetzt gerne noch mehr Japan-Games für die Wii U, plz.
 
Neuer Trailer zeigt Wii-Version

NIS America hat einen neuen Trailer zu Rodea the Sky Soldier veröffentlicht. Das Video zeigt aber nicht etwa die Wii-U- oder 3DS-Version, sondern die alte Wii-Version des Spiels und deren Gameplay-Mechaniken. Die Wii-Version war einst nahezu fertiggestellt, doch später entschieden Kadokawa Games und Entwickler Prope, dass Rodea the Sky Soldier lieber für aktuellere Systeme erscheinen soll. Der Erstauflage von Rodea the Sky Soldier für Wii U liegt die Wii-Version aber als Bonus bei.

Rodea the Sky Soldier erscheint am 13. November in Europa!

Einst existierten das Naga-Imperium und Garuda, das fliegende Königreich nebeneinander. Naga setzt auf Technologie und Maschinen, braucht dafür aber die Graviton-Energie. Deshalb überfällt Naga eines Tages Garuda. Prinzessin Cecilia will das verhindern und setzt mit der Hilfe von Roboter-Freund Rodea nach Garuda über. Sie wird verfolgt und überlässt eine Hälfte des Schlüssels der Zeit Rodea. Dieser Schlüssel ist auch der Schlüssel für die Angriffskraft von Naga. Cecilia verhindert damit zunächst eine große Invasion.

Seitdem sind nun 1.000 Jahre vergangen. In Garuda lebt ein junges Mädchen namens Ion friedlich mit ihrem Großvater. Eines Tages findet sie in einer Ruine einen kaputten Roboter: Rodea. Sie repariert ihn, kann aber seine Erinnerungen nicht komplett wiederherstellen. Nur an seine Mission erinnert er sich: Garuda verteidigen. Und das wird nun wieder aktuell…

-Quelle

[video=youtube;Aylty5ySOyk]https://www.youtube.com/watch?v=Aylty5ySOyk[/video]
 
4players Test

Wow. Eine derartige Gurke hätte ich von Yuji Naka nicht erwartet. Selbst Sonics schwächere Titel der letzten Jahre wirken noch richtig solide im Vergleich zu dem, was sein Erfinder und Kadokawa hier abliefern. Wurde das ursprünglich für Wii entwickelte Spiel nur mit minimalem Aufwand für die Wii U konvertiert? Es spricht einiges dafür: Mit einer derart fummeligen Handhabung und der schrecklich nervösen Kamera will auch nach mehreren Stunden kein echter Spielfluss aufkommen. Auch die potthässlichen Kulissen sind selbst für Wii-U-Verhältnisse ein Witz. Schade – eigentlich hatte ich mich auf unkomplizierte Arcade-Action am Himmel gefreut, bei der ich auch eine etwas schlichtere Grafik in Kauf genommen hätte – aber das hier ist weit davon entfernt.
 
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