Wiesenlooser
L18: Pre Master
- Seit
- 19 Apr 2005
- Beiträge
- 15.448
Kann mir jemand die Stelle mit der HDTV Unterstützung übersetzen :-?
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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Wiesenlooser schrieb:Kann mir jemand die Stelle mit der HDTV Unterstützung übersetzen :-?
ju-chan schrieb:ich hoffe, dass nintendo hdtv noch unterstützt.
sie können es ja mit soeinem zusatz machen...
so dass es wenigstens auf den fernsehern läuft
Zeldafanat schrieb:ju-chan schrieb:ich hoffe, dass nintendo hdtv noch unterstützt.
sie können es ja mit soeinem zusatz machen...
so dass es wenigstens auf den fernsehern läuft
HDTV ist soweit ich weiß abwertskompatibel, so dass man auch Nrev spielen kann, wenn er kein HDTV unterstützt.
Ein Fernseher, der die meisten Fernsehprogramme nicht darstellen könnte, weil sie nicht in HDTV senden, würde sich nicht verkaufen.![]()
RevoGaming: You claim to have worked at Nintendo in the past. What position did you hold, and what was the reason for your departure from the company so many wish to work at?
Osoko Tanaka: I worked on the backwards-compatibility aspect of the Revolution with a great team, all good friends. I also worked on the Nintendo Revolution interface which allows great interaction with the player and other applications.
My involvement with the Revolution's development meant that I was allowed access to confidential information such as the Revolution's controller.
I can't comment on why I don't work at Nintendo now. It is a clause of the work contract.
RevoGaming: To what extent were you involved in the development of the Nintendo Revolution?
Osoko Tanaka: I know all that was needed to work on the system; you can't work on the development of a console without knowing anything about it. We discussed ideas with important developers, and their suggestions were noted. Miyamoto was also involved; he has many awesome ideas. I look up to him.
RevoGaming: Have you actually played a Nintendo Revolution [prototype]? Please explain the new experience Nintendo claims it can offer.
Osoko Tanaka: I have been present in all discussions, and therefore have heard all ideas regarding the Revolution at Nintendo. I have been witness to Revolution demonstrations. It is hard to describe the experience the Revolution will offer; it has to be seen or felt rather than described. It is another gaming experience. I know that when you see a demonstration of the system, you will be impressed.
RevoGaming: Rumours are thick across forums that Nintendo's current Revolution information is a 'trojan horse' of sorts; that a proper unveiling will be held later this year that will reveal a completely different console. Is there any substance to this rumour?
Osoko Tanaka: Nintendo has always impressed, and will not fail to do so with the Revolution. Nintendo have no problems with changing the hardware. However, I do not know if the Revolution will be changed for sure as that work belonged with an another department. What I can tell you is that Nintendo is working very hard at increasing the Revolution's power. A similar process was executed in the development of the GameCube. Nintendo are also considering implementing more ideas into the Revolution. Miyamoto has been a prime source of ideas, having many of them on all aspects of the console.
RevoGaming: How is the controller revolutionary? What ideas were discussed before alighting on a final concept?
Osoko Tanaka: Nintendo want to change the concept of the standard console controller; to transmit different experiences. With Nintendo 64, a great step was seen in the development of controllers. Consider the Nintendo Revolution as a radical step for the better.
You'll feel inside the game. When these feelings are transmitted through the controller, you'll feel you right there, in the game. You'll be impressed.
RevoGaming: RevoGaming recently showed a controller in the news section. Is this the controller, or is the real controller similar in any way?
Osoko Tanaka: A fake; but a beautiful one at that.
RevoGaming: People have linked the Revolution's controller to the Novint Falcon. Novint claims that they will be launching a console-compatible version of their Falcon in 2006, the year that the Revolution will supposedly be released in. Is there any substance to this rumour?
Osoko Tanaka: It certainly is an interesting concept. However, it is not for the Revolution. There is no likening.
RevoGaming: We'll discuss the Revolution specifications now. Are there any conrete specs so far?
Osoko Tanaka: The Nintendo Revolution will have next-generation graphics. A system that can appeak to all gamers in specs and visuals. Many casual gamers want to see great graphics in a console. Nintendo has taken this into account.
RevoGaming: How is third-party support for the Revolution? Are there games coming from small developers, exclusive contracts and major developers? Any good second- or third-party exclusives lined up?
Osoko Tanaka: On the Revolution, we'll see exclusives from all manner of developers: first-, second- and third-party. A major factor is that the experience offered by the Revolution is unlike anything that can be offered on the Xbox 360 or PlayStation 3. This means that developers can transmit their ideas in innovative and new ways on the Revolution. And they will do so.
Konami, Sega, Capcom and Square-Enix are amongst those developing for the Revolution. There are many more. Smaller developers can receive developing and financial help from Nintendo [Yamauchi's Q Fund]. The Revolution allows for all games to be developed at low costs yet with amazing results.
RevoGaming: The Nintendo Revolution has two USB ports, a first for a Nintendo console. Are there any as-yet-unannounced add-ons that will utilise this? A hard drive, perhaps, for MMORPGs and the like?
Osoko Tanaka: It is important to have a hard drive, and this will become evident in the next generation. Nintendo plans to release a hard drive for the Revolution, as well as many other peripherals. The Revolution's interface is ready and optimised for integration of these peripherals.
RevoGaming: A recent Ubisoft press release noted the release of the Revolution to be Q4 2006, at least for European territories (no other dates were given). Many fans are worried about this prospect. Is there any substance to the date, or is it just a safe guess by Ubisoft?
Osoko Tanaka: I do not know exact dates for the Revolution's release. However, I do know that all gamers will see the Revolution in 2006. 2006 is the year of the Revolution, although perhaps for the Japanese at first. Nintendo will not fall behind in the next-generation race.
RevoGaming: What is the estimated date for the release of more Revolution information? This ranges from the unveiling of 'Hollywood' and 'Broadway' to the controller and the release of development kits.
Osoko Tanaka: Details will be revealed when they are finalised. Hollywood and Broadway, as with the rest of the Revolution, are still in development (albeit mostly complete). Nintendo also wants to make sure that its competitors will not copy its ideas.
RevoGaming: Can you spill the beans on or at at least name some titles in development for Revolution that have not already been announced?
Osoko Tanaka: Capcom is working on an exclusive game for the Revolution. It is not part of the Resident Evil series. Nintendo wants to expand its range of games and create new games. For the exclusive game, Capcom is following Nintendo's development philosophy.
RevoGaming: Finally, what is planned for the release of the system? Any specific games etc.?
Osoko Tanaka: We'll see many Nintendo games at launch; some new franchises, some established.
Goodplayer schrieb:Wieso nicht? Vielleicht wird es ein Kabel oder irgendwas anderes geben. Beim Gamecube war das ja auch so. Man muss das dann halt noch im Spiel einstellen.
Goodplayer schrieb:lso dass es optional ist. Und wie willst du 480i auf einem HDTV machen? Das geht schon, aber da kommt nur Pixelbrei raus, weil sie nur vergrößert werden ...
Optional geht da nichts.Ich meinte damit, dass es einen Ausgang geben könnte! A
MTC001 schrieb:Goodplayer schrieb:lso dass es optional ist. Und wie willst du 480i auf einem HDTV machen? Das geht schon, aber da kommt nur Pixelbrei raus, weil sie nur vergrößert werden ...
Deswegen wird der Revo ja 480p können, da gibts dann keinen pixelbrei, konnte auch schon diese Konsolengeneration, progressive scan wird dir ein begriff sein... -Natürlich wird 720 und 1080 erheblich besser aussehn aber 480p wird auch auf nem hdtv erheblich besser aussehn als unser standard Pal auf nem röhren TV.
Optional geht da nichts.Ich meinte damit, dass es einen Ausgang geben könnte! A
1. Spiele müssen in 720 oder 1080 programmiert werden! -Wenn sie das nicht sind hilft auf ein "optionaler hdtv" nicht.
2. HDTV als option ist extrem unwahrscheinlich. Wenn der Revo die Hardwarepower hat um so hoche auflösungen darzustellen, dann gibt es keinen Grund HDTV nicht ab Werk "freigeschalten" zu haben, vor allem würden dann auch die Spielehersteller darauf eingehn.