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PlatformWAR Ready for the future [XBox Series X und PlayStation 5]

Wer macht in der Next - Gen das Rennen?


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Ja finde ich gut ?
Dadurch verkauft Microsoft weniger Konsolen und Sony glänzt mit der Playstation umso mehr.

Ich denke, die mehr Software/Aboverkäufe sind da wichtiger, als das man einige Konsolen weniger absetzt.
Zumindest ist das Potential, dass Leute eher nur die Software als Konsole + Game kaufen weitaus größer.

Warum eingefleischte PCler dazu "nötigen" eine Konsole zu kaufen und dann nur wegen 1-3 Games die sie ggf. nur interessieren?
PCler und Konsoleros sind im Kern zwei verschiedene Kundenkreise auch wenn sich viel überlappt mittlerweile.
 
Zuletzt bearbeitet:
Deine Gaming Weltanschauung ist veraltet und längst nicht mehr aktuell:neutral:

Beide Strategien sind legitim und duchaus nachvollziehbar.
Sie können sogar für den jeweiligen auch ggf. vollkommen richtig sein ohne das sich das gegenseitig beißt.

Und man sollte das ganze auch immer mit der Gesamtstrategie dessen Ausrichtung und vor allem mit der gegenwärtigen Situation/Position am Markt betrachten.
 
Beide Strategien sind legitim und duchaus nachvollziehbar.
Sie können sogar für den jeweiligen auch ggf. vollkommen richtig sein ohne das sich das gegenseitig beißt.

Und man sollte das ganze auch immer mit der Gesamtstrategie dessen Ausrichtung und vor allem mit der gegenwärtigen Situation/Position am Markt betrachten.

Korrekt. Für Sony hat die Hardwarebasis an Konsolen nochmal eine andere Bedeutung als für MS, die dank Windows hier grundsätzlich breite aufgestellt sind.
 
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.
 
Beaststation I am ready :banderas:
AgVo.gif
 
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.

Ich lese nichts als nur bla bla.
Ich bin Mister XY und behaupte...
 
~13TF mit über 40CUs aber 2Ghz Takt war nur ein Stesstest^^
Ja ne ist klar

Selbst die ~12TF mit 56CUs brauchen schon ne ~1,7Ghz Taktrate und das wird verdammt eng...

Ich glaube immer noch das die Wahrheit bei beiden zwischen 10-12TF sein wird
 
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.

Es wird Zeit für offizielle Tech - Daten, sonst geraten wir immer tiefer in den Kaninchenbau.
 
~13TF mit über 40CUs aber 2Ghz Takt war nur ein Stesstest^^
Ja ne ist klar

Selbst die ~12TF mit 56CUs brauchen schon ne ~1,7Ghz Taktrate und das wird verdammt eng...

Ich glaube immer noch das die Wahrheit bei beiden zwischen 10-12TF sein wird

Da steht dass sie mehr als 40CUs haben soll und auch größer ist als die X GPU.
 
Everybody celebrating on one side based on those AMD leaks (essentially small test runs for more complete chips) are going to be disappointed. I can say with certainty while the tests are real, the PS5 chip has over 40 CUs.

Who has the stronger console shouldn't be considered as case closed, and the advantage isn't exactly on Xbox's side in that department. Sony has kept their cards close to their chest, very close, and as a result appear poised to surprise everybody again like they did in 2013. Only this time, there hasn't been a superdae style leak that accurately depicts most of Sony's plans. Sony did not skimp on their GPU. It is competitive with Xbox GPU. In fact, what has annoyed me recently has been all the vagueness, so I'll just flat out say it here. The PS5 GPU is stronger and larger than the Xbox chip. They're close, but Sony wins in that department, and anybody that doubts it come speak to me after the reveal.

Who the hell am I? Why should you believe me? I can't say because, well, NDAs are a bitch, and I'm not a fan of being hauled into court, but I'm not in agreement with how quiet Sony has been when they have the better box, so just consider me a friend tossing you guys a bone. I won't be participating too heavily in this thread because, quite frankly I don't want all the attention, but I see a lot of people settling on this ridiculous 9.2TFLOPs mess and I cringe when I see it. No, Sony isn't running their GPU as hot as some are thinking. Those 2GHz numbers were literally stress tests. No more, no less. And BC does not hinder Sony from increasing their CUs, cause they clearly have.

Everyone is assuming what form factor sony is going with based on their dev kit, don't. Microsoft aren't the only ones willing to draw more power in the next gen from their console. Sony are not designing a $399 console, they are shooting straight at the $499 price point and will likely have to take a loss because their SSD (SWEET JESUS THAT SSD!!!) is no game. They probably could have hit $399 easy without it, but I'm not mad at them.

And to add further context to Bluepoints tweet, "stay hungry" stop overreacting and getting nervous that the 9.2TFLOPS PS5 is real or a thing. It isn't, and they are fully aware of this. I will repeat because no other insider has made it quite clear yet, too much vagueness. The PS5 GPU is greater than 12.5 Teraflops, but less than 14TF. Is above 40 CUs (bye bye 5700 range navi - the thing that bugged us the most probably)

In all honesty when Phil Spencer put the Scarlett chip in his profile, and Xbox started flexing, Sony should have done the same. It would have been most interesting to see what measurements everybody came back with on both, and I will leave it at that on the chip size. On hardware ray tracing, both consoles are more or less similar, there is no super, special secret sauce. The story is just about the same there. I expect few games to use it because of the performance penalty, which is why you probably see Sony not mouthing off on that front. Xbox will find themselves in a precarious position to be pushing it so hard and then fail to deliver on it. Sony is choosing to take the humble route, but there is no advantage on either side for RT. It's a wash.

And finally, again, I know nobody here has any reason to believe a single word of what I just said, but trust when I tell you guys everything I say here you can take to the bank. We are in the early development phase of a title that will release first on Xbox even though all of our initial work, tests and benchmarks for performance, basically our entire invested time since the game was a concept, were done on ps5 until I guess a deal was made? We are not cross-platform. Next Gen Only. So now we have to do our best show pony routine and start building for xbox first with a later release on PS5 (might even drag us up on stage or something to show some ass). One of those fake exclusives as it were. We went from building for one powerful spec to now having to develop for an entirely different beast and its weaker kid brother. SSD optimizations (what the fuck do we need those for anymore?) Fan fucking tastic. I'm sure our art guys are loving it right now.

I’m done ranting, see you guys at reveal.

Ist das jetzt schon Leakception wenn man den unbekannten Typen noch unbekannter macht in dem man die anonyme Quelle anonym zitiert?
 
Das Game von dem OsirisBlack spricht ist fast spannender als der TF-War. So ein kleiner Nervenzusammenbruch beim MS-Event hat mir noch gefehlt :coolface:
 
Neben Red hat JimmyKnopf ebenfalls Märchen von OsirisBlack (xD) gepostet. Das finde ich auch sehr schlumpfig.
Erscheint mir auch sehr verzweifelt, wegen solcher 'News' in die Kloake neogaf abzusteigen. Ohne mich.

Erinnerst du dich noch daran, wie Schlumpfhausen davon geschwärmt hat, dass die "Pro" ihre Leistung ganz einfach und nebenbei verdoppeln könnte, indem einfach alle Berechnungen in 16 statt 32 Bit ausgeführt werden und so die Samaritersoft Beastbox One X ganz fürchterlich gerekt werden würde? Irgendwie hört man davon gar nichts mehr! :banderas: :beam: :lol2: :rofl3: :pcat: :nyanwins:
 
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