Germania
L12: Crazy
- Seit
- 20 Mai 2007
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- 2.989
finde aber nicht dass das besser als gta4 aussieht
Finde ich schon. Höherer Polycount, bessere Texturen und Animationen und besseres Lighting etc.
Außerdem nerven keine Pop-Ups.

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finde aber nicht dass das besser als gta4 aussieht
GTA4 ist doch auch völlig linear?! man kann halt selber wählen welche mission jedoch ändert sich nicht wirklich was an der story...
infamous hingegen soll eher richtung non linearen games gehen!
ich mein jetzt vom Leveldesign und der ausführung der Missionen (nich von der Story). Da ist ja zB GTA sehr offen, während the darkness sehr linear ist^^ sry dass ich mich so undeutlich asugedrückt habe
http://ps3.ign.com/articles/917/917937p1.htmlWe've seen Infamous a number of times before, so make sure to check out our previous coverage for extensive details. During today's session, the basics of the game were once again covered but a new mission and new powers were the real center of attention. But in case you haven't followed the game previously, Infamous' main character, Cole, has been bestowed with extraordinary, electricity-based powers and lives with them in a city wrought with chaos and violence. Besides being placed in numerous moral dilemmas, Cole also moves along a path of discovery as he learns more about his powers and the mysterious plague that's spreading through the city and spawning creatures called Reapers.
The new mission was referred to as "Blood Trail" and began with Cole in a park area of the now ruined Empire City. Cole quickly climbed up a lamppost and looked out at the neon signs and weary pedestrians inhabiting the hazy streets. The representative took a few moments to terrorize the pedestrians with a few quick electrical blasts, but used a charge of healing energy to revive them. How very nice.
Cole soon began battling the quick-moving Reapers that used a variety of weapons, including machine guns. After taking out a few enemies, Cole found a woman's body lying on the street. Using one of his powers, coined "Post Cognition" for now, he could peer into the residual electrical impulses of the woman's brain and see her thoughts. After discovering that her husband was taken away by Reapers, Cole could project a ghostly image onto the screen and followed it towards the abducted man.
On the way, more Reapers were fought and decimated. Cole's abilities were surprisingly cool, as he can chain lightning across a series of objects and cause immense damage to the environment. I also learned that Cole can, when in a pinch, absorb electricity out of a civilian in quite the vampiric fashion. This obviously doesn't bode well for the civilian, though.
The representative playing the game also fought against several suicide Reapers, which would attempt to detonate themselves near Cole in a flurry of fire and smoke. The explosions were quite spectacular, even with the game running in such an early state. The ending battle took place inside a giant transformer area, where Cole coated the entire structure in electricity and completely decimated his surroundings -- Reapers included.