"Announced" just before E3, we have the first eight screens and a list of features to be included in Namco's handheld version of I-Ninja.
Following the successful GameCube, PS2, PC and Xbox versions, I-Ninja comes to Game Boy Advance! This version is a mixture of fast paced 'Inertia Run' levels, combat arena's, 'Ball Rolling' levels requiring pin point accuracy and cool showdowns in the 'Final Boss' levels. Despite his size, I-Ninja is the consummate warrior and has spent years mastering his weapons and honing his fighting skills.
Challenged by the world's most wicked villain, Master O-Dor, and his menacing army of Ranx, I-Ninja is fierce in his attacks and deadly in combat. With extreme agility he navigates environments and conquers all that is evil!
Features:
Fully textured 3D engine on the GBA
Run, jump, grind and swing through fast paced Inertia levels
Fight against 5 giant bespoke end of level bosses
5 worlds (Robot Island, Bomb Raft Island, Jungle Island, Mountain Island, Moon Base)
23 Inertia Runs, 18 Combat Arenas, 5 Boss Battles
Use pinpoint accuracy to guide the Ninja Ball through challenging Ball Runs
=====================================================================
Das Intressanteste an dem Spiel ist wohl die Grafik, die doch ganz brauchbar aussieht.![Smile :) :)](/styles/sanleiassets/cwsmilies/m-smile.gif)
![01.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F01.jpg&hash=c3fe0a5bf379d8c3f7e0a47dbe2904ee)
![02.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F02.jpg&hash=1c6b016d21e5874c546d6fb72bef68bc)
![03.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F03.jpg&hash=6b80b7ba24e9a21b3be2fcc7deb5510a)
![04.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F04.jpg&hash=dc0d8730f5775fa9070d26a86312d73f)
![05.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F05.jpg&hash=628bb8816756403b794cdb8722068e2f)
![06.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F06.jpg&hash=ddc1e31ba4a391ab7326754e43c12700)
![07.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F07.jpg&hash=9421e38609c148321178b05f5b390160)
![08.jpg](/proxy.php?image=http%3A%2F%2Fwww.dojomediaserver.com%2Fmedia%2FAGB%2FI%2FI-Ninja%2F2004_06%2F08.jpg&hash=75636b2b4b461718d1fdbf5e5feb3d13)
Following the successful GameCube, PS2, PC and Xbox versions, I-Ninja comes to Game Boy Advance! This version is a mixture of fast paced 'Inertia Run' levels, combat arena's, 'Ball Rolling' levels requiring pin point accuracy and cool showdowns in the 'Final Boss' levels. Despite his size, I-Ninja is the consummate warrior and has spent years mastering his weapons and honing his fighting skills.
Challenged by the world's most wicked villain, Master O-Dor, and his menacing army of Ranx, I-Ninja is fierce in his attacks and deadly in combat. With extreme agility he navigates environments and conquers all that is evil!
Features:
Fully textured 3D engine on the GBA
Run, jump, grind and swing through fast paced Inertia levels
Fight against 5 giant bespoke end of level bosses
5 worlds (Robot Island, Bomb Raft Island, Jungle Island, Mountain Island, Moon Base)
23 Inertia Runs, 18 Combat Arenas, 5 Boss Battles
Use pinpoint accuracy to guide the Ninja Ball through challenging Ball Runs
=====================================================================
Das Intressanteste an dem Spiel ist wohl die Grafik, die doch ganz brauchbar aussieht.
![Smile :) :)](/styles/sanleiassets/cwsmilies/m-smile.gif)