PS3 Heavenly Sword (PS3)

BMW-PoweR schrieb:
Team Ninja working on PS3 exclusive DoA game?


The June issue of Electronic Gaming Monthly contains a cover story of Tom Clancy's EndWar, plus previews of God Of War: Chains of Olympus, Manhunt 2 and Fracture. Also in the magazine are a number of rumours:

* Team Ninja working on PS3 exclusive DoA game
* Hudson working on a Bonk game for DS/Wii
* Capcom remaking the original Megaman for PSN
* Next Kingdom Hearts game will be a spin-off that will appear on a "hearty console"


http://www.n4g.com/News-36941.aspx

Falscher Thread :P

aber wer DOA mag, wird sich freuen^^
 
neue scans und infos comming^^

Heavenly sword got a tiny bit bloodgraded :P

There is a giant shot of Nariko taking on a squad of baddies with their ivory laden vehicle in the background. One of the soldiers is seen flying in behind Nariko with blood raining from where Nariko dispatched him!

You can also see a cut on Nariko's leg and blood on right side of her dress. There is also a small shot of her fighting in a jungle and one where there are tons of baddies in the background (dead and alive) while she is about to chop one up.
suche nach scans :P

edit: scan:

b61215.jpg
 
Boah, deine Taskleiste! :o

Und da sag mal jmd. Männer könnten kein Multi-tasking!
 
Mog schrieb:
Boah, deine Taskleiste! :o

Und da sag mal jmd. Männer könnten kein Multi-tasking!

wenn ich diese taskleiste sehe, weiß ich wieder 100%tig, warum ich linux und nicht windows nutze. das ist ja grauenvoll
 
der scan ist ziemlich imposant :o

hoffe auf baldiges neues video-material,da schauts sicher nochmal besser aus :o :D
 
Yagharek schrieb:
wenn ich diese taskleiste sehe, weiß ich wieder 100%tig, warum ich linux und nicht windows nutze. das ist ja grauenvoll

hdm kannst firefox sogar in einem benutzen!11 Jetzt weiß ich das du kp hast :)
 
Für die die es nicht wissen das Game kommt im September und ne Demo kommt einen Monat früher heraus. :D
 
neue Bilder vom Sony Day:



Trailer:

http://media.ps3.ign.com/media/700/700186/vids_1.html

Infos:

Tameem confirms the game is on track for a September release, and is 90% complete right now. He also says the weapons and combat engine were balanced using multiplayer code. While multiplayer will not be in the initial release, there's a good chance they will spruce up this code for a multiplayer downloadable pack at some point.

The engine, he claims is only "first generation", and the PS3 still has "a lot to give".
http://www.eurogamer.net/article.php?article_id=76451

---

Wer ist den die andere Frau, die so hässlich aussieht ?
 
Whether or not it will be is the big question. Certainly, it has quite the prospectus -- in addition to its lovely looks and kick-ass main character, the combat is easy to get into and deeper than your average fishing pond. For a game like this, one that's already being compared to the likes of Ninja Gaiden and God of War, a strong battle engine is incredibly important and it seems to have that... as well it should; the team spent the entire last year fine-tuning it.

Quote:
Another good point to build on is that the newly-updated AI is noticeably better than the weak but aggressive examples we previously faced at E3 and TGS. Your opponents will now learn player tactics and patterns and even coordinate their attacks to best handle a precarious situation. And precarious it is: lead character Nariko brings some serious heat and boasts three different stances (speed by default, power via R1 and ranged via L1) that have their own assortment of uses and combos. Special moves and ground kills (think mini-tornados and gut-stabs) are in there too, and Ninja Theory co-founder Nina Kristensen confirmed that any object in the environment can be used for offense as well (including corpses of the fallen). Would-be warriors can even earn style points that allow them to pull off "Superstar Moves" which are essentially specialized kill moments.

Quote:
Traditional combat isn't the only sort of gameplay that fans can expect either. Much like Tomb Raider or the aforementioned God of War, Heavenly Sword also has several contextual cinematics that require tapping the appropriate button to further the scene along. In the stage we sampled, for example, Nariko begins her journey with a full-on sprint down the length of two highly-extensive ropes that are only possible because of quick rhythmic presses of the X button. An occasional tap to the left on the analog stick and another few key inputs finishes the scene with our heroine arriving at the lair of her enemy by pushing a structure on top of them. Cool, cool stuff.

http://ps3.ign.com/articles/788/788739p1.html
 
Grafisch nett, aber irgendwie habe ich den Eindruck dass das Spiel auf der letzten E³ besser aussah? :-?

Vielleicht ist der Gewöhnungseffekt einfach zu stark, aber irgendwie bleibt der Wow - Effekt diesmal aus. :neutral:
 
Kurz frage: Hat jemand den Link zum Video, woraus dieser Cap stammt?^^

6440005qj0.jpg
 
Zurück
Top Bottom