KingOfQueens
L15: Wise
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- 3 Jan 2006
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So lange keine 360 Version angekündigt ist, bleibt der Thread hier.
Im folgenden Video siehst du, wie du consolewars als Web-App auf dem Startbildschirm deines Smartphones installieren kannst.
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So lange keine 360 Version angekündigt ist, bleibt der Thread hier.
Es wurde schon mal offiziell angekündigt!Aber dann wieder nicht und jetzt solls doch wieder kommen!
Alleine das es schon von Ubi Soft ist kann es nicht exclusiv bleiben!
Zweitens wird sich das Game auf der PS 3 sehr schwach verkaufen!
Naja mir ist es egal da ich das Game auf der GC schon gespielt habe und es war erschreckend schlecht!
Es wurde schon mal offiziell angekündigt!Aber dann wieder nicht und jetzt solls doch wieder kommen!
Alleine das es schon von Ubi Soft ist kann es nicht exclusiv bleiben!
Zweitens wird sich das Game auf der PS 3 sehr schwach verkaufen!
Naja mir ist es egal da ich das Game auf der GC schon gespielt habe und es war erschreckend schlecht!
Na wieso postest du hier noch:-?
Oh man... Und war das Spiel wirklich spielbar?

Weiß nicht, aber das Spiel weckt absolut kein Interesse mehr bei mir, an Shootern kommt Ende des Jahres UT3 und CoD4 ins Haus, das Spiel werde ich wohl stehen lassen.......oder später irgentwann mal nachkaufen..
.
UT und CoD werden natürlich genial, aber bieten nichts Neues.. Haze dagegen steckt voller neuer Ideen und dazu dieser Style...göttlich !
Ach Leute, ihr verpasst was.. wirklich schade. Und im selben Atemzug Crysis nennen, nur weil es genau so hübsch ist und auch im Dschungel spielt, ne, also wirklich..:sad5: . Crysis ist doch das Langweiligste überhaupt..kein eigener Style, kein innovatives, frisches Gameplay, nichts dergleichen. Dann lieber FarCry2, das sieht noch nen Tick besser aus, spielt in Afrika und man kann beeindruckende Waldbrände legen :o . Spielerisch wirds bestimmt auch besser als Crysis.

sasa0603 schrieb:Schade das die meisten über dieses Spiel so denken. Ich leider auch.
PSU: A lot of people, press included, have been labeling Haze as a possible Halo killer. What are thoughts on this comparison and for you, how does Haze have the upper hand?
Rob Yescombe: Well, since were a PS3 exclusive, were not really in direct competition anyway. The truth is that were big fans of Halo, and were under no illusions about the fact that Halo is a juggernaut that will roll over most things. Whilst Haze has things in common, were doing things differently: weve got our unique asymmetric combat system, with different weapons sets and skill sets for each faction, so youll be choosing either Mantel or The Promise Hand based on the way that you like to play First Person Shooters. Whats more, on the narrative side, Halo seems to be about saving a planet, whereas Haze is about saving the soul of one man. Were trying to tell a very personal story.
PSU: About exploration; will players be rewarded for putting in the extra time to explore thegame's environments? Are there any hidden areas, or are the levels mostly linear?
Rob: Haze is linear, but weve tucked a few secrets away in there. Its up to you guys to find them.
PSU: To what extent are the environments destructible? Will we be able to tear down a forest or collapse small buildings?
Rob: Ha! No, theres no deforestation in Haze. But yes, you will be able to have a very noticeable effect on the environments.
PSU: What is the confirmed number of players supported for online multiplayer? Will offline multiplayer support bots?
Rob: 24 players in multiplayer , and 4 players in co-op. And yes, by popular demand, were bringing back Bots.
PSU: We all have heard that Haze will be supporting 4 player co-op. Will this be done via online, LAN, or can you have 4 players playing split-screen on one machine?
Rob: Its two players per screen, but you can play over a LAN and online too, in any combination up to four players in the main campaign mode.
PSU: Many of our readers want to know if vehicles will be supported in multiplayer. If so, what vehicles will be available to Rebels, and which ones to Mantel?
Rob: Yes, absolutely. There are vehicles designed for both Mantel and The Promise Hand. I cant reveal them all yet, but there will be Jeeps, Quad Bikes, and 4x4s. Youll also be able to man the guns in the Dropships and Helicopters. Plus, weve got one very special vehicle designed specifically for one of the multiplayer maps.
PSU: What multiplayer modes will be available online and will players be able to customize their soldier for online play?
Rob: You wont be able to customize the soldiers, because we want the distinction between the two sides to be as clear as possible in multiplayer. Mode-wise, were still holding some of that back as a surprise, but you can certainly expect all the games youre used to like Deathmatch and Team Deathmatch. But were ... (continued on next page)
continued from previous page) ...Deathmatch. But were planning much more than that - were also doing the famed story-based multiplayer maps, where the events happening in the maps are closely involved with the single player narrative.
PSU: Which team (Mantel or Promised Hand) and multiplayer mode does Free Radical favor playing during their lunch breaks?
Rob: It really is a 50/50 split. If Im in the mood to run and gun, I choose Mantel. But if Im feeling sneaky, Ill go with The Promise Hand.
PSU: How far along is development on Timesplitters 4? Are you still in pre-production stages?
Rob: Yup. What we have is an absolutely enormous list of ideas that needs to be whittled down to a point where they could actually fit into one game. So right now, were whittling to the max.
PSU: When can we plan to hear first details on Timesplitters 4?
Rob: Soon enough, my good man. But we havent set a date.
PSU: What is the official release date for Haze?
Rob: Exclusive on PS3 in late November 2007.
PSU: We all have heard that Haze will be supporting 4 player co-op. Will this be done via online, LAN, or can you have 4 players playing split-screen on one machine?
Rob: Its two players per screen, but you can play over a LAN and online too, in any combination up to four players in the main campaign mode.
