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"I've never worked for Infinity Ward, or Respawn - for years I bet they were asked similar questions about how it's like the multiplayer system in Halo 2 or something like that," franchise director Frank O'Connor told Eurogamer when asked about the new system's similarity to Call of Duty. "We're not chasing anybody else's tail - all the pressure comes from inside."
"What we do take very seriously is changing player habits. So rather than chasing Call of Duty or Battlefield and trying to do their thing and doing it poorly and doing injustice to it, we're trying to do our own thing, and do something fairly original but still something that's completely compatible with the Halo universe."
"Halo's not Call of Duty," O'Connor continued, "Halo's a sandbox game about really emergent things. A lot of things that worked great about Call of Duty - and don't get me wrong, I was addicted Black Ops all of last year - they do player rewards really well. We're not trying to do the same thing, it's as simple as that. We're trying to do something else, and to push our game forwards and not theirs."
so sieht es aus![]()
um die perks würde ich mir auch keine großen sorgen machen
Du zockst ja eh nicht den MP. Von daher.![]()
lass uns halo 4 gegeneinander spielen dann werde ich dir zeigen wo es lang geht
bist du damit einverstanden ?![]()
Nur ohne Headset. Keinen Bock auf ständige 360 Propaganda.
alles klar
sobald halo 4 erscheint geht es los
Das soll alles aus dem MP sein?
Ich kauf mir es eh nicht wenn es im September kommt. Da hat das GotY 2012 einfach Vorrang.
Nein, so wie ich das verstanden habe ist das der SP!
Ich kauf mir es eh nicht wenn es im September kommt. Da hat das GotY 2012 einfach Vorrang.
http://www.oxm.co.uk/39402/343-xbox-360-is-out-of-horsepower-running-halo-4/343 Industries' Frank O'Connor has revealed that the company is pushing the console hardware to the limit with the upcoming Halo 4.
"We're out of space, we're out of horsepower, we're out of everything," he told us at Microsoft's Spring Showcase event in San Francisco. "If you're doing your best work that machine should be exhausted when you're done, and we're getting there."
"I think the clever thing to do is make your trade-offs early and then go over what you intend to do, and that's where we are now."
The results are undeniably spectacular. Our brief glimpse of Halo 4 multiplayer at the showcase, including a trailer that's arriving on Halo Waypoint very soon, showed visuals that look noticeably superior to 2010's Halo Reach, following a comprehensive retooling of the game's engine.
The graphics in particular have been "really rearchitected" according to amazingly-named executive producer Kiki Wolfkill. "Obviously we have people on the team, particuarly on the programming team, who've done a ton of 360 development, who've been there since the beginning, and we're just really lucky to have giant brains working on it."
Du spielst bis September Mass Effect 3 ?![]()
Bioshock Infinite
Teil 1 kostenlos, Move Support und 3D machen es zusätzlich zur überragenden Atmo, zum einzigartigen Gameplay und zum Umfang einfach unschlagbar. Ausser God of War 4 kommt. :kaka1: