"I lived through the integration of FASA, through Bungie, the integration of Digital Anvil," Spencer said. "I can go through the list of studios we've worked with. I can honestly say we've become better at working with partners and keeping them what they are," Spencer said. "In the beginning, it was 'everybody's got to move to Redmond, kind of integrate completely into the Microsoft process,' and that doesn't always work for every culture. I think you have to keep to the core of 'What is this partnership about?'"