Nintendo Gdc 08

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Aoyama moved on to discussion of the "Nintendo Channel," which launched last year in Japan -- the channel that lets people see new games for Wii and Nintendo DS, that finds new games that match players' preferences and lets them vote on what games they like.

They will offer this service in the U.S. and Europe in the coming months, said Aoyama.

For WiiWare, you'll be able to read the game's instruction manual before you decide to download it, so you can get ample information about it before you buy.

You'll also be able to use Wii Points to get add-on content and paid services, said Aoyama. This, he said, will let Nintendo offset the development costs of add-on content. This feature will also be available for disc-based games, but the payment for those will be in the game, not on the Wii Shop channel

Aoyama then addressed how Nintendo is dealing with a hot topic: Storage limitations.

They'll compress the games and then expand them when you start playing them. "This step should help alleviate the problem with size limitations."

Apparently the manuals for the game will also be stored online-only, not inside the game ROM itself.

Aoyama then talked about some WiiWare games.

The first was LostWinds, from Frontier Developments in the U.K. He showd some footage of the game. you control the character with the Nunchuk and use the Wii remote to make the wind blow and carry the character. You can use the wind to surround an enemy and blow it away. The video looks realy pretty! This is apparently a launch title in the U.S. and U.K., so let's look forward to it (bow).


MÄRZ :aargh: ^^
 
Naja, Nintendo-Channel hin oder her...Ich will endlich einen Virtual-Console-Demochannel!!:aargh2:

Und dieser Aoyama-Typ weicht der Frage nach der Kapazitätsknappheit ziemlich geschickt aus.... (--> keine Festplatte confirmed;-))
 
Von Europa ist leider nix bekannt. Allerdings gibt es keinen besonderen Grund WiiWare wesentlich später als in den anderen Teritorien zu launchen.
 
Die bereits veröffentlichten Kanäle und Updates(?) in den USA und Europa kamen zeitgleich. Vielleicht war Europa auf der GDC einfach unwichtig, der Release wird jedoch der gleiche sein?
 
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